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@Fil Fil commented Feb 16, 2021

Adds a className on all marks, facets and axes; override by setting {className: "my class"} in the options.

Demo: https://observablehq.com/d/44f1024cb20f8a0d

If I then promote all classes to ids, it gives the following structure in Illustrator
Capture d’écran 2021-02-16 à 13 48 40

@Fil Fil requested a review from mbostock February 16, 2021 13:05
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I think I’d be more comfortable with this if className was optional and had no default value, so you have to decide what names you want to use and there are no implicit classes.

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Fil commented Feb 16, 2021

I had the following "spec" in mind: "Having a class based on the mark type sound reasonable". But I don't have a strong preference, and the code will be leaner without all the default classes. One argument against default classes is that users will then want them to stay even when they add their own :)

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It’s always easier to add something than to take something away, too.

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I would support this as an optional className but I don’t think mark types should provide a default className.

@Fil Fil self-assigned this Feb 25, 2021
Fil added a commit that referenced this pull request Mar 18, 2021
@Fil Fil closed this Mar 18, 2021
@Fil Fil deleted the markclass branch March 18, 2021 15:26
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Fil commented Mar 18, 2021

superseded by #253

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2 participants