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Internals: ensure ButtonBehavior() is called with non 0 id.
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ocornut committed Apr 23, 2024
1 parent b720c0f commit da18fcb
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion imgui_widgets.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -509,7 +509,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool

#ifdef IMGUI_ENABLE_TEST_ENGINE
// Alternate registration spot, for when caller didn't use ItemAdd()
if (id != 0 && g.LastItemData.ID != id)
if (g.LastItemData.ID != id)
IMGUI_TEST_ENGINE_ITEM_ADD(id, bb, NULL);
#endif

Expand Down Expand Up @@ -537,6 +537,8 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
const ImGuiID test_owner_id = (flags & ImGuiButtonFlags_NoTestKeyOwner) ? ImGuiKeyOwner_Any : id;
if (hovered)
{
IM_ASSERT(id != 0); // Lazily check inside rare path.

// Poll mouse buttons
// - 'mouse_button_clicked' is generally carried into ActiveIdMouseButton when setting ActiveId.
// - Technically we only need some values in one code path, but since this is gated by hovered test this is fine.
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