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Hi.
I've just implemented a tree view for my little game engine's editor to show the contents of a directory and supports multiple selections.
Then I decided to share that with you guys so I created a gist and uploaded the code. https://gist.github.com/OverShifted/13aec504dfe376dcc2171e8b7451c5b5
This is not perfect. it has std::string allocation and checks the filesystem every frame but you might make it better.
The text was updated successfully, but these errors were encountered:
Hi.
I've just implemented a tree view for my little game engine's editor to show the contents of a directory and supports multiple selections.
Then I decided to share that with you guys so I created a gist and uploaded the code.
https://gist.github.com/OverShifted/13aec504dfe376dcc2171e8b7451c5b5
This is not perfect. it has std::string allocation and checks the filesystem every frame but you might make it better.
The text was updated successfully, but these errors were encountered: