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Refreshed full Unicode support patch #2815
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…ume the input is an unicode code point, not UTF-16
Conflicts: imconfig.h imgui.h imgui_draw.cpp imgui_widgets.cpp
- Make ImWchar32 unsigned. - Fix Win32 version of ImFileOpen by including windows.h sooner. - Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal surrogate pairs. - Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
I have reviewed improvements , it's ok to me. A different opinion is that I don't think making For the |
If |
Thank you @samhocevar and @cloudwu again for your work on this. Three things I can think of: (1) Afailk as per comments in #2541 there is a problem as (2) There was some other confusion (maybe on my side) about how the Surrogate logic should or does work. ( Thanks again and sorry this has been dangling. |
PS: Curious @samhocevar how you are dealing with emojis, are you using a font with monochrome emojis? or uploading colorful bitmaps yourself? |
As for emojis, I use black and white for now. Rendering them in colour would mean implementing the GSUB (ligatures), COLR (colour layers) and CPAL (palettes) TTF tables in stb_truetype and I have the grosse flemme™. |
Apologies it is my fault, I deleted the Appveyor account a little ago (had an issue, wanted to recreate the account the next day, forgot about it). If you force-push your PR it should run on Appveyor again and we can see how it goes. 2/3: understood, thanks. Feedback: (0) (1) Depending on next Appveyor build and answer for those above, possible workaround: (2) (3) Thanks again! |
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Hi, long time no see! Here are a my answers:
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(1-A) Made a small chance to not use (1-B) still annoyed with the build failure we got in #2541 (comment) (which we cannot repro and logs are lost because I had to recreate the Appveyor setup). Even though it is strange I expect we'll stumble on this again. I also believe that merging this is likely the fastest way we will be able to repro and fix the issue so I am ok to move forward with that plan and wait for reactions. (2) Seems right, thank you! (3) I sent you an invite to the (4) In ImTextStrFromUtf8() the < 0x10000 test was removed when compiled with ImWchar=2 looks wrong? The char should be ignored or replaced with 0xFFFD ? (5) The bruteforce-y loop in imgui_demo.cpp (for "Display all glyphs of the font" looks a little troubling going from 0x10000 to 0x10FFFF. I will try it rewrite it ahead of this PR so it doesn't need to do a brute-force iteration. (EDIT) (6) ImFontGlyphRangesBuilder could probably be improved in a manner similar to (5) so it's less costly with ImWchar=2 but I'm not so worried about that. |
I have pushed a small branch with 2 commits Commit 8ff5801 implements a few of the minor changes, in particular the assert change to Commit c758a53 implement the idea I suggested in (5) above so the demo doesn't need to peek at one million characters. I tried to write the code to avoid complexity and overload for casual readers. Might rework. |
Updated:
(PS: I also have fixed Also note we moved to Github Actions for CI (covering many more variants)so if you force-push the same code into your branch you'll get the results |
Now merged the first commit 51a02b3 in master so there are 3 commits left in features/unicode. |
- Make ImWchar32 unsigned. - Fix Win32 version of ImFileOpen by including windows.h sooner. - Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal surrogate pairs. - Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter(). - Minor cleaning up in the high-plane Unicode support. - Fix Clang -Wunreachable-code warning
…ation on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. (#2815) Demo uses IsGlyphRangeUnused()
This is now merged, thank you @cloudwu @samhocevar ! |
I have pushed a small refactor of the Windows include mess in 2dcf8df, to reduce code compilation. One of the functional change is that 775a0f1 tested for |
I made a small change to enable ImWchar32 Previously Since we haven't released 1.76 yet and this PR is part of 1.76 it won't be documented in the "breaking api change". (This is to facilitate work on the |
…nut#2815) - Make ImWchar32 unsigned. - Fix Win32 version of ImFileOpen by including windows.h sooner. - Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal surrogate pairs. - Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter(). - Minor cleaning up in the high-plane Unicode support. - Fix Clang -Wunreachable-code warning
…ation on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. (ocornut#2815) Demo uses IsGlyphRangeUnused()
…ems unnecessary?). (ocornut#2541, ocornut#2815)
commit e74a50f Author: Andrew D. Zonenberg <azonenberg@drawersteak.com> Date: Wed Sep 28 08:19:34 2022 -0700 Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (ocornut#5676, ocornut#5727) commit d17627b Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 17:38:41 2022 +0200 InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (ocornut#5724) commit 0a7054c Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 17:00:45 2022 +0200 Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060) commit a229a7f Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 16:57:09 2022 +0200 Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (ocornut#5725) commit e0330c1 Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 14:54:38 2022 +0200 Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (ocornut#5720) which would result in an abnormal number of vertices created. commit 4d4889b Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:42:06 2022 +0200 Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code. Should be no-op but incrementing IMGUI_VERSION_NUM just in case. Preparing for ocornut#5720 commit 5c4426c Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:22:34 2022 +0200 Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (ocornut#5721) commit 12c0246 Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:07:43 2022 +0200 Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (ocornut#255) commit 73efcec Author: ocornut <omar@miracleworld.net> Date: Tue Sep 27 22:21:47 2022 +0200 Examples: disable GL related warnings on Mac + amend to ignore list. commit a725db1 Author: ocornut <omarcornut@gmail.com> Date: Tue Sep 27 18:47:20 2022 +0200 Comments for flags discoverability + add to debug log (ocornut#3795, ocornut#4559) commit 325299f Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 14 15:46:27 2022 +0200 Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (ocornut#4468, ocornut#4825, ocornut#4832, ocornut#5127, ocornut#5655, ocornut#5709) commit 56c3eae Author: ocornut <omarcornut@gmail.com> Date: Tue Sep 27 14:24:21 2022 +0200 ImDrawList: asserting on incorrect value for CurveTessellationTol (ocornut#5713) commit 04316bd Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 16:32:09 2022 +0200 ColorEdit3: fixed id collision leading to an assertion. (ocornut#5707) commit c261dac Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 14:50:46 2022 +0200 Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else. commit 51bbc70 Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 14:44:26 2022 +0200 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (ocornut#5710) commit 7a9045d Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 11:55:07 2022 +0200 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) commit 83a0030 Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 10:33:44 2022 +0200 Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (ocornut#456) commit fd408c9 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 22 18:58:33 2022 +0200 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (ocornut#4921, ocornut#456) Changed signature of GetKeyChordName() to use ImGuiKeyChord. Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits. # Conflicts: # imgui_demo.cpp
commit cc5058e Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 21:59:32 2022 +0200 IO: Filter duplicate input events during the AddXXX() calls. (ocornut#5599, ocornut#4921) commit fac8295 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 21:31:36 2022 +0200 IO: remove ImGuiInputEvent::IgnoredAsSame (revert part of 839c310), will filter earlier in next commit. (ocornut#5599) Making it a separate commit as this leads to much indentation change. commit 9e7f460 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 20:42:45 2022 +0200 Fixed GetKeyName() for ImGuiMod_XXX values, made invalid MousePos display in log nicer. (ocornut#4921, ocornut#456) Amend fd408c9 commit 0749453 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 19:51:54 2022 +0200 Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. (ocornut#5730) commit 9f6aae3 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 19:48:27 2022 +0200 Nav: Fixed race condition pressing Esc during popup opening frame causing crash. commit bd2355a Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 19:25:26 2022 +0200 Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (ocornut#1207) commit 3532ed1 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 18:07:35 2022 +0200 Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (ocornut#5730) Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck. Expecting more subtle issues to stem from this. Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later commit d5d7050 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 17:26:52 2022 +0200 Various comments As it turns out, functions like IsItemHovered() won't work on an open BeginMenu() because LastItemData is overriden by BeginPopup(). Probably an easy fix. commit e74a50f Author: Andrew D. Zonenberg <azonenberg@drawersteak.com> Date: Wed Sep 28 08:19:34 2022 -0700 Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (ocornut#5676, ocornut#5727) commit d17627b Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 17:38:41 2022 +0200 InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (ocornut#5724) commit 0a7054c Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 17:00:45 2022 +0200 Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060) commit a229a7f Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 16:57:09 2022 +0200 Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (ocornut#5725) commit e0330c1 Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 14:54:38 2022 +0200 Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (ocornut#5720) which would result in an abnormal number of vertices created. commit 4d4889b Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:42:06 2022 +0200 Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code. Should be no-op but incrementing IMGUI_VERSION_NUM just in case. Preparing for ocornut#5720 commit 5c4426c Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:22:34 2022 +0200 Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (ocornut#5721) commit 12c0246 Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:07:43 2022 +0200 Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (ocornut#255) commit 73efcec Author: ocornut <omar@miracleworld.net> Date: Tue Sep 27 22:21:47 2022 +0200 Examples: disable GL related warnings on Mac + amend to ignore list. commit a725db1 Author: ocornut <omarcornut@gmail.com> Date: Tue Sep 27 18:47:20 2022 +0200 Comments for flags discoverability + add to debug log (ocornut#3795, ocornut#4559) commit 325299f Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 14 15:46:27 2022 +0200 Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (ocornut#4468, ocornut#4825, ocornut#4832, ocornut#5127, ocornut#5655, ocornut#5709) commit 56c3eae Author: ocornut <omarcornut@gmail.com> Date: Tue Sep 27 14:24:21 2022 +0200 ImDrawList: asserting on incorrect value for CurveTessellationTol (ocornut#5713) commit 04316bd Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 16:32:09 2022 +0200 ColorEdit3: fixed id collision leading to an assertion. (ocornut#5707) commit c261dac Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 14:50:46 2022 +0200 Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else. commit 51bbc70 Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 14:44:26 2022 +0200 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (ocornut#5710) commit 7a9045d Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 11:55:07 2022 +0200 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) commit 83a0030 Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 10:33:44 2022 +0200 Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (ocornut#456) commit fd408c9 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 22 18:58:33 2022 +0200 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (ocornut#4921, ocornut#456) Changed signature of GetKeyChordName() to use ImGuiKeyChord. Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits. # Conflicts: # imgui.cpp # imgui.h # imgui_demo.cpp
commit 5884219 Author: cfillion <cfillion@users.noreply.github.com> Date: Wed Sep 28 23:37:39 2022 -0400 imgui_freetype: Assert if bitmap size exceed chunk size to avoid buffer overflow. (ocornut#5731) commit f2a522d Author: ocornut <omarcornut@gmail.com> Date: Fri Sep 30 15:43:27 2022 +0200 ImDrawList: Not using alloca() anymore, lift single polygon size limits. (ocornut#5704, ocornut#1811) commit cc5058e Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 21:59:32 2022 +0200 IO: Filter duplicate input events during the AddXXX() calls. (ocornut#5599, ocornut#4921) commit fac8295 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 21:31:36 2022 +0200 IO: remove ImGuiInputEvent::IgnoredAsSame (revert part of 839c310), will filter earlier in next commit. (ocornut#5599) Making it a separate commit as this leads to much indentation change. commit 9e7f460 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 20:42:45 2022 +0200 Fixed GetKeyName() for ImGuiMod_XXX values, made invalid MousePos display in log nicer. (ocornut#4921, ocornut#456) Amend fd408c9 commit 0749453 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 19:51:54 2022 +0200 Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. (ocornut#5730) commit 9f6aae3 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 19:48:27 2022 +0200 Nav: Fixed race condition pressing Esc during popup opening frame causing crash. commit bd2355a Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 19:25:26 2022 +0200 Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (ocornut#1207) commit 3532ed1 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 18:07:35 2022 +0200 Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (ocornut#5730) Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck. Expecting more subtle issues to stem from this. Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later commit d5d7050 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 29 17:26:52 2022 +0200 Various comments As it turns out, functions like IsItemHovered() won't work on an open BeginMenu() because LastItemData is overriden by BeginPopup(). Probably an easy fix. commit e74a50f Author: Andrew D. Zonenberg <azonenberg@drawersteak.com> Date: Wed Sep 28 08:19:34 2022 -0700 Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (ocornut#5676, ocornut#5727) commit d17627b Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 17:38:41 2022 +0200 InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (ocornut#5724) commit 0a7054c Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 17:00:45 2022 +0200 Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060) commit a229a7f Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 16:57:09 2022 +0200 Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (ocornut#5725) commit e0330c1 Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 14:54:38 2022 +0200 Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (ocornut#5720) which would result in an abnormal number of vertices created. commit 4d4889b Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:42:06 2022 +0200 Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code. Should be no-op but incrementing IMGUI_VERSION_NUM just in case. Preparing for ocornut#5720 commit 5c4426c Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:22:34 2022 +0200 Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (ocornut#5721) commit 12c0246 Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 28 12:07:43 2022 +0200 Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (ocornut#255) commit 73efcec Author: ocornut <omar@miracleworld.net> Date: Tue Sep 27 22:21:47 2022 +0200 Examples: disable GL related warnings on Mac + amend to ignore list. commit a725db1 Author: ocornut <omarcornut@gmail.com> Date: Tue Sep 27 18:47:20 2022 +0200 Comments for flags discoverability + add to debug log (ocornut#3795, ocornut#4559) commit 325299f Author: ocornut <omarcornut@gmail.com> Date: Wed Sep 14 15:46:27 2022 +0200 Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (ocornut#4468, ocornut#4825, ocornut#4832, ocornut#5127, ocornut#5655, ocornut#5709) commit 56c3eae Author: ocornut <omarcornut@gmail.com> Date: Tue Sep 27 14:24:21 2022 +0200 ImDrawList: asserting on incorrect value for CurveTessellationTol (ocornut#5713) commit 04316bd Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 16:32:09 2022 +0200 ColorEdit3: fixed id collision leading to an assertion. (ocornut#5707) commit c261dac Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 14:50:46 2022 +0200 Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else. commit 51bbc70 Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 14:44:26 2022 +0200 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (ocornut#5710) commit 7a9045d Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 11:55:07 2022 +0200 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) commit 83a0030 Author: ocornut <omarcornut@gmail.com> Date: Mon Sep 26 10:33:44 2022 +0200 Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (ocornut#456) commit fd408c9 Author: ocornut <omarcornut@gmail.com> Date: Thu Sep 22 18:58:33 2022 +0200 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (ocornut#4921, ocornut#456) Changed signature of GetKeyChordName() to use ImGuiKeyChord. Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits. # Conflicts: # docs/CHANGELOG.txt # imgui.h # imgui_demo.cpp
…en window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060)
I reviewed, refreshed and slightly improved PR #2541 for issue #2538. It works really well for me and I can at last use emoji in my ImGui software!
Could @cloudwu and I help some more with getting these changes integrated? Right now the most inelegant part is the
#include <windows.h>
beforeImFileOpen()
, but that could be fixed by moving that function to the bottom ofimgui.cpp
, near the other platform-specific implementations for e.g. clipboard handling.