Skip to content

oliverbauer/libgdx-cubegame

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

22 Commits
 
 
 
 
 
 

Repository files navigation

libgdx-cubegame

A small example game to learn libGDX. Environment: Eclipse / Linux / Apache Maven (No Gradle, No Windows, No Android). There is no music/soundfiles pushed but it should work without.

How to run the game:

Import Maven Project in Eclipse and run CubeGame.java

Inputs: Keyboard: W,A,S,D for cube movement, Q,R for cam rotation. Mouse: Zoom, rotatation of the board.

Some things could be changed only due to changes in Sourcecode (e.g. Cubemap instead of fixed background image, see Config.java).

The initial example (from 2020.09.12) took approx 6 weeks of development in my free time (after work / holiday / weekend). Most time consuming was controlling the cube with WASD... maybe this example helps someone (but be warned: Sourcecode is not beautiful).

Screenshot: Alt text

Uncommited changes:

Alt text

About

A small example game to learn libGDX.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages