Note! This fork is now merged into the official repository (https://github.com/Sprytile/Sprytile) and development is continuing there. Please submit bug reports/pull requests to the official repository.
- Tile building: Build your mesh directly with tiles, skip tedious UV mapping while quickly rotating and flipping tiles.
- UV painting: Create your mesh with other Blender tools, then quickly UV map them to your tiles. Spend less time in the UV editor.
- Pixel grid tools: Keep your mesh aligned to the grid with pixel translation, move vertices around with confidence.
Download from releases.
- Sprytile Basics Tutorial (video)
- Blender 2.8 specific tips
- Chat with the fellow users in the Discord server
- Showcase your work or ask for support in the forum
Bug reports for this port can be submitted to GitHub issues
Original tool repository by ChemiKhazi