[L0] Allocate event pools efficiently in multi-device scenarios#1324
[L0] Allocate event pools efficiently in multi-device scenarios#1324aarongreig merged 1 commit intooneapi-src:mainfrom
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CI tests for L0 Adapter should all be fixed now. |
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as we will be looking to merge this quickly make sure you create a (draft) PR in https://github.com/intel/llvm to pull in these changes and get them tested on the CI there ASAP @raiyanla |
Sure @aarongreig , yes will create that now, to confirm if everything is okay on that CI. Edit: Placed it in intel/llvm#12666 |
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Seeing some SYCL E2E CI tests failing in the LLVM draft PR (intel/llvm#12666), will be attempting to resolve those ASAP. Update: Resolved almost all SYCL E2E tests now, just one interop test failing left, looking to root the cause atm. |
Codecov ReportAll modified and coverable lines are covered by tests ✅
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## main #1324 +/- ##
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- Coverage 15.33% 15.33% -0.01%
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Files 241 241
Lines 34820 34821 +1
Branches 3989 3989
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Hits 5340 5340
- Misses 29429 29430 +1
Partials 51 51 ☔ View full report in Codecov by Sentry. |
Signed-off-by: Raiyan Latif <raiyan.latif@intel.com>
nrspruit
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LGTM so far after the last change, I have updated the intel/llvm patch to see if there any other issues we have missed.
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Hello @oneapi-src/unified-runtime-maintain , please merge this change when available. |
EwanC
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command_buffer.cpp changes LGTM
[L0] Allocate event pools efficiently in multi-device scenarios
[L0] Allocate event pools efficiently in multi-device scenarios
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