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C1 migration #1

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Dec 16, 2024
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51 changes: 51 additions & 0 deletions .github/workflows/cadence_lint.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
name: Run Cadence Contract Compilation, Deployment, Transaction Execution, and Lint
on: push

jobs:
run-cadence-lint:
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: 'true'

- name: Install Flow CLI
run: |
brew update
brew install flow-cli

- name: Initialize Flow
run: |
if [ ! -f flow.json ]; then
echo "Initializing Flow project..."
flow init
else
echo "Flow project already initialized."
fi
flow dependencies install

- name: Start Flow Emulator
run: |
echo "Starting Flow emulator in the background..."
nohup flow emulator start > emulator.log 2>&1 &
sleep 5 # Wait for the emulator to start
flow project deploy --network=emulator # Deploy the recipe contracts indicated in flow.json

- name: Run All Transactions
run: |
echo "Running all transactions in the transactions folder..."
for file in ./cadence/transactions/*.cdc; do
echo "Running transaction: $file"
TRANSACTION_OUTPUT=$(flow transactions send "$file" --signer emulator-account)
echo "$TRANSACTION_OUTPUT"
if echo "$TRANSACTION_OUTPUT" | grep -q "Transaction Error"; then
echo "Transaction Error detected in $file, failing the action..."
exit 1
fi
done

- name: Run Cadence Lint
run: |
echo "Running Cadence linter on .cdc files in the current repository"
flow cadence lint ./cadence/**/*.cdc
34 changes: 34 additions & 0 deletions .github/workflows/cadence_tests.yml
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@@ -0,0 +1,34 @@
name: Run Cadence Tests
on: push

jobs:
run-cadence-tests:
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: 'true'

- name: Install Flow CLI
run: |
brew update
brew install flow-cli

- name: Initialize Flow
run: |
if [ ! -f flow.json ]; then
echo "Initializing Flow project..."
flow init
else
echo "Flow project already initialized."
fi

- name: Run Cadence Tests
run: |
if test -f "cadence/tests.cdc"; then
echo "Running Cadence tests in the current repository"
flow test cadence/tests.cdc
else
echo "No Cadence tests found. Skipping tests."
fi
4 changes: 3 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
@@ -1 +1,3 @@
.DS_Store
.DS_Store
/imports/
/.idea/
59 changes: 47 additions & 12 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ You've added plays in your set, now it's time to mint them. This code will mint
- [Description](#description)
- [What is included in this repository?](#what-is-included-in-this-repository)
- [Supported Recipe Data](#recipe-data)
- [Deploying Recipe Contracts and Running Transactions Locally (Flow Emulator)](#deploying-recipe-contracts-and-running-transactions-locally-flow-emulator)
- [License](#license)

## Description
Expand All @@ -19,7 +20,6 @@ The Cadence Cookbook is a collection of code examples, recipes, and tutorials de

Each recipe in the Cadence Cookbook is a practical coding example that showcases a specific aspect of Cadence or use-case on Flow, including smart contract development, interaction, and best practices. By following these recipes, you can gain hands-on experience and learn how to leverage Cadence for your blockchain projects.


### Contributing to the Cadence Cookbook

Learn more about the contribution process [here](https://github.com/onflow/cadence-cookbook/blob/main/contribute.md).
Expand All @@ -34,17 +34,15 @@ Recipe metadata, such as title, author, and category labels, is stored in `index

```
recipe-name/
├── cadence/ # Cadence files for recipe examples
│ ├── contract.cdc # Contract code
│ ├── transaction.cdc # Transaction code
│ ├── tests.cdc # Tests code
├── explanations/ # Explanation files for recipe examples
│ ├── contract.txt # Contract code explanation
│ ├── transaction.txt # Transaction code explanation
│ ├── tests.txt # Tests code explanation
├── index.js # Root file for storing recipe metadata
├── README.md # This README file
└── LICENSE # License information
├── cadence/ # Cadence files for recipe examples
│ ├── contracts/Recipe.cdc # Contract code
│ ├── transactions/mint_moment.cdc # Transaction code
├── explanations/ # Explanation files for recipe examples
│ ├── contract.txt # Contract code explanation
│ ├── transaction.txt # Transaction code explanation
├── index.js # Root file for storing recipe metadata
├── README.md # This README file
└── LICENSE # License information
```

## Supported Recipe Data
Expand Down Expand Up @@ -95,6 +93,43 @@ export const sampleRecipe= {
transactionExplanation: transactionExplanationPath,
};
```
## Deploying Recipe Contracts and Running Transactions Locally (Flow Emulator)

This section explains how to deploy the recipe's contracts to the Flow emulator, run the associated transaction with sample arguments, and verify the results.

### Prerequisites

Before deploying and running the recipe:

1. Install the Flow CLI. You can find installation instructions [here](https://docs.onflow.org/flow-cli/install/).
2. Ensure the Flow emulator is installed and ready to use with `flow version`.

### Step 1: Start the Flow Emulator

Start the Flow emulator to simulate the blockchain environment locally

```bash
flow emulator start
```

### Step 2: Install Dependencies and Deploy Project Contracts

Deploy contracts to the emulator. This will deploy all the contracts specified in the _deployments_ section of `flow.json` whether project contracts or dependencies.

```bash
flow dependencies install
flow project deploy --network=emulator
```

### Step 3: Run the Transaction

Transactions associated with the recipe are located in `./cadence/transactions`. To run a transaction, execute the following command:

```bash
flow transactions send cadence/transactions/TRANSACTION_NAME.cdc --signer emulator-account
```

To verify the transaction's execution, check the emulator logs printed during the transaction for confirmation messages. You can add the `--log-level debug` flag to your Flow CLI command for more detailed output during contract deployment or transaction execution.

## License

Expand Down
108 changes: 0 additions & 108 deletions cadence/contract.cdc

This file was deleted.

28 changes: 0 additions & 28 deletions cadence/transaction.cdc

This file was deleted.

1 change: 1 addition & 0 deletions cadence/transaction.cdc
60 changes: 60 additions & 0 deletions cadence/transactions/mint_moment.cdc
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@@ -0,0 +1,60 @@
import "TopShot"

transaction {
let admin: &TopShot.Admin
let borrowedSet: &TopShot.Set
let receiverRef: &{TopShot.MomentCollectionPublic}

prepare(acct: auth(Storage, Capabilities) &Account) {
// Issue a capability for the admin resource and publish it for borrowing
let adminCap = acct.capabilities.storage.issue<&TopShot.Admin>(/storage/TopShotAdmin)
acct.capabilities.publish(adminCap, at: /public/TopShotAdminCap)

// Borrow the admin resource using the published capability
self.admin = acct.capabilities.borrow<&TopShot.Admin>(/public/TopShotAdminCap)
?? panic("Cannot borrow admin resource from storage")

// Ensure the Set resource exists
if acct.storage.borrow<&TopShot.Set>(from: /storage/TopShotSet) == nil {
let newSet = self.admin.createSet(name: "test_set")
acct.storage.save(newSet, to: /storage/TopShotSet)
}

// Borrow the specified Set from the admin
self.borrowedSet = self.admin.borrowSet(setID: 1)

// Issue a capability for the MomentCollection and publish it
let momentCap = acct.capabilities.storage.issue<&{TopShot.MomentCollectionPublic}>(/storage/MomentCollection)
acct.capabilities.publish(momentCap, at: /public/MomentCollectionCap)

// Borrow the recipient's MomentCollectionPublic reference
self.receiverRef = acct.capabilities.borrow<&{TopShot.MomentCollectionPublic}>(/public/MomentCollectionCap)
?? panic("Cannot borrow the MomentCollection reference")
}

execute {
// Create plays if they don't already exist
let playIDs: [UInt32] = [1, 2, 3]
for playID in playIDs {
if TopShot.getPlayMetaData(playID: playID) == nil {
let metadata: {String: String} = {
"Player": "Player Name ".concat(playID.toString()),
"Play": "Play Description ".concat(playID.toString())
}
self.admin.createPlay(metadata: metadata)
}
}

self.borrowedSet.addPlay(playID: 1)
self.borrowedSet.addPlay(playID: 2)
self.borrowedSet.addPlay(playID: 3)

// Mint moments using the borrowed set
let mintedMoments <- self.borrowedSet.batchMintMoment(playID: 1, quantity: 3)

// Deposit the minted moments into the recipient's collection
self.receiverRef.batchDeposit(tokens: <-mintedMoments)

log("Minted and deposited moments into the recipient's collection.")
}
}
1 change: 1 addition & 0 deletions emulator-account.pkey
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@@ -0,0 +1 @@
0xdc07d83a937644ff362b279501b7f7a3735ac91a0f3647147acf649dda804e28
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