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refactor: move engine.InputLoader to inputloading
This commit moves the engine.InputLoader type to a new package called inputloading and adapts the naming to avoid stuttering. The reason for moving InputLoader is that the engine package depends on registry, and, per the plan described by the first richer input PR, #1615, we want to move input loading directly inside the registry. To this end, we need to move the input loading feature outside of engine to avoid creating import loops. We keep an integration test inside the engine package because it seems such an integration test was checking both engine and the InputLoader together. We may further refactor this test in the future. Part of #1612
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