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Cross-platform support (complete support for OS X, minimal support for Linux)
Enabled triple buffering - this makes the game play smoother
Added opt-in analytics and crash reporting using Piwik and Sentry
Redesigned main menu (still a WIP though)
Fixed some bugs
Update to latest version of dependencies (fixed some bugs, e.g. with CSCore)
Use hardcoded SoundCloud category names, since they removed the API endpoint for obtaining them
Added large structures to generated levels
Improved build system
Switched to paket instead of nuget
Added a FAKE build script
Added deploy targets
Zipped
Squirrel
ILMerged assembly (only runs on Mac/Linux atm)
Added Continuous Integration with AppVeyor and Travis-CI
Improved font handling
Reorganized project directory layout
Renamed BeatDetection solution+namespace to TurntNinja
Split BeatCollection class into OnsetCollection and OnsetDrawing, to separate timing logic from display logic
Easy mode is now the default difficulty
Added basic SoundCloud searching functionality (type to search + enter)
Added welcome screen on first start up
Automatic updating through Squirrel is now only allowed if the application was installed through Squirrel initially
Added ServiceLocator class to handler services (added in Substructio)
New settings provider, JsonSettings. This is used on non-Windows platforms, and avoids some bugs with the xml application settings in Mono ( #19 )
Altered way that recent songs are saved so that it's compatible with OSX and Linux ( #9 ). This should also prevent songs being lost across application upgrades.