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[Fix] fix a bug that may cause compilation failure of dynamic voxelization when using GPUs with compute capability lower than 6.x #326

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merged 3 commits into from
Mar 2, 2021

Commits on Feb 28, 2021

  1. fix a bug that may cause compilation failure of dynamic voxelization …

    …when using gpus with compute capability lower than 6.x
    
    fix imperfection kernel code that may unintentionally discard valid points when input points count is larger than 50000 * 512 (nearly impossible though).
    zhanggefan committed Feb 28, 2021
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Commits on Mar 1, 2021

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Commits on Mar 2, 2021

  1. fix the issue of DynamicScatter gradient check failure by explicit ma…

    …rk non-floating-point tensor as non-differentiable.
    zhanggefan committed Mar 2, 2021
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