[Feature] Add RandomJitterPoints
transform
#584
Merged
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This transform function adds random noise to each point in a 3D scene, which is used in the PAConv segmentor's paper. In a word, its functionality is:
Current transform function can't achieve this functionality:
ObjectNoise
adds noise to object points and bboxes, but we don't have bboxes in segmentation taskGlobalRotScaleTrans
uses a same translation vector to all the points, and also involve bbox