Releases: open-pv/simshady
Releases · open-pv/simshady
[v0.0.5] - 2024-09-17
What's Changed
- Add keywords by @FlorianK13 in #29
- Add Contributing.md by @FlorianK13 in #29
- Stop hogging the main thread during calculation (No more "this website is slowing down your browser") by @khdlr in #32
Fixes
- Fix incorrect handling of indexed geometries by @khdlr in #36
- Fix outdated usage example in README.md by @khdlr in #37
- Fix incorrect handling of clockwise-oriented polygons by @khdlr in #31
Full Changelog: v0.0.4...v0.0.5
[v0.0.4] - 2024-08-30
What's Changed
- Delete hardcoded url for tif files by @FlorianK13 in #24
- Add units warning to docs by @FlorianK13 in #25
- Make colormaps configurable by @FlorianK13 in #27
Full Changelog: v0.0.3...v0.0.4
[v0.0.3] - 2024-08-19
Update of version number was not done in 0.0.2, so another release was needed 🥇
[v0.0.2] Bug Fixes - 2024-08-19
What's Changed
- Use Diffuse Radiation in WebGL by @FlorianK13 in #15
- Include diffuse radiation by @FlorianK13 in #18
- Shadinggeometry should be infered from simgeometry by @FlorianK13 in #21
Full Changelog: v0.0.1...v0.0.2
v0.0.1
[v0.0.1] First NPM Release - 2024-06-03
Added
- Add Main class
ShadingScene
- Add WebGL code for shading simulation
- Add method for digital elevation models
- Add method for diffuse radiation
- Add documentation page on github pages - open-pv.github.io/simshady/