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Pull requests: opengl-tutorials/ogl
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Geometry shader used to verify normals of 3d object
#95
opened Oct 13, 2019 by
abhilash1910
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[Issue #82] Tutorial 3 Loop does not clear GL_DEPTH_BUFFER_BIT
#83
opened Jan 15, 2019 by
DrewImm
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Colors in fragment shader example work better as vec4 instead of vec3
#35
opened Feb 5, 2017 by
gbluma
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