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CHANGELOG.md

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Changelog

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v0.11.0 (2023-12-05)

  • Add support for SDF icons (aka re-colourable images). See #58
  • Breaking change: due to the addition of SDF icons, both the SpriteDescription and SpritesheetBuilder structs have a new boolean field named sdf, while SpriteDescription::new() also takes a new sdf argument. Set these to false if you want to match the existing behaviour (i.e. no SDF icons). To create a spritesheet of SDF icons, call SpritesheetBuilder::make_sdf().
  • Add a new constructor, Sprite::new_sdf(). This rasterises an SVG to a bitmap as usual, but generates a signed distance field for the image and stores that data in the bitmap's alpha channel

v0.10.0 (2023-11-29)

  • Breaking change: move all public identifiers to the root of the crate, e.g. spreet::error::SpreetError -> spreet::SpreetError, with the exception of resvg.
  • Update oxipng dependency to v9.0.0. This improves compression of PNG spritesheets without visual changes, but the PNGs won't be byte-to-byte compatible with spritesheets output by earlier versions of Spreet
  • Update resvg dependency to v0.36.0
  • Remove the deprecated function spreet::sprite::generate_pixmap_from_svg()
  • The spreet::sprite_name function (previously available as spreet::sprite::sprite_name) now returns Result<String, Error> instead of String, and will no longer panic
  • The spreet::get_svg_input_paths function (previously available as spreet::fs::get_svg_input_paths) now returns Result<Vec<PathBuf>, Error> instead of Vec<PathBuf>, and will no longer panic

v0.9.0 (2023-10-08)

  • Support stretchable icons (see #53)
  • Make the CLI an optional (but default) feature (#62). This speeds up the build when using Spreet as a Rust library (see README)
  • Fix bug that meant URLs in SVG <image> elements were resolved relative to the current working directory, not to the SVG itself (see #60)
  • Update resvg dependency to v0.35
  • Update clap dependency to v4.4
  • Remove Rayon dependency. This means the Spreet CLI no longer parses SVGs in parallel, but that was a fun-but-unnecessary optimisation in the first place that generally saved only a handful of milliseconds
  • Deprecated: spreet::sprite::generate_pixmap_from_svg() has been deprecated and will be removed in a future version. Use spreet::sprite::Spreet::pixmap() instead

The minimum supported version of Rust is now 1.70.0 (released June 2023).

v0.8.0 (2023-06-15)

  • Improvements to using Spreet as a Rust library (#57 and #59)
  • Optimise Oxipng usage to reduce dev dependencies (#61)
  • Optimise the main function (#56)
  • Update crunch dependency to v0.5.3
  • Update resvg dependency to v0.34
  • Update clap dependency to v4.3
  • Update multimap dependency to v0.9.0
  • Update Rayon dependency to v1.7
  • Update assert_fs dependency to v1.0.13

Note: the update to resvg brings a new image rendering algorithm. This produces smaller images and improves performance, but the PNGs won't be byte-to-byte compatible with spritesheets output by earlier versions of Spreet. There should be no visual change though.

v0.7.0 (2023-03-26)

v0.6.0 (2023-02-13)

  • Add --recursive argument, to include images in sub-directories (see #43)
  • Breaking change: update Oxipng dependency to v8. Spritesheet PNGs output by Spreet are now compressed using libdeflate. This produces smaller files but the PNGs won't be byte-to-byte compatible with spritesheets output by earlier versions of Spreet. This also causes Spreet's minimum Rust version to be 1.61.0

v0.5.0 (2022-12-11)

  • Rasterize SVGs in parallel
  • Add tutorial and benchmarks to README
  • Update clap dependency to v4
  • Update oxipng dependency to v6
  • Use tiny-skia and usvg as re-exported from resvg
  • Move predicates to dev-dependencies
  • Add CLI tests

v0.4.0 (2022-08-16)

  • Switch to crunch-rs rectangle-packing library
  • Add --minify-index-file CLI flag (see #15)

v0.3.0 (2022-08-08)

  • Add --unique argument (see #14)
  • Optimise spritesheet PNG using oxipng
  • Match the way spritezero-cli traverses the input directory
  • Provide a Homebrew formula tap for easy MacOS/Linux installation

v0.2.0 (2022-03-22)

  • Resize the target bin as required, instead of hardcoding a square 1.4 times the size of the sprites
  • Trim unused transparent pixels from the spritesheet (excluding transparent pixels within sprites)
  • Ensure target bin is at least as wide/tall as the widest/tallest sprite
  • Pretty-print the JSON in the sprite index file
  • Strip symbols from binaries using Cargo
  • Add GitHub Actions workflow to draft a new release when a new tag is created
  • Use one parallel code generation unit for release
  • Bump clap Rust dependency from version 3.1.5 to version 3.1.6
  • Bump actions/checkout GitHub Actions dependency from version 2 to version 3

v0.1.0 (2022-03-18)

  • Initial beta release