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Support for CellInstanceFilter #88
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I'm not sure how much of a performance hit this might be, but having this in the loop is going to cause a repeated calculation of this mask for
DistribCellFilter
's. The same is true forCellInstanceFilter
's that contain instances of the same cell.I suppose that since we're typically working with around 100k pixels in the image data this shouldn't be too bad. Mainly noting it here in case we run into a performance issue with these filter types in the future.
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Yup, I'm well aware that this is performance-shitty code. But, so far on the models I've played with it doesn't seem to be a big deal. It would be easy enough to optimize if we find later on that it is causing significant lags on larger models. I can go ahead and add a comment in the code about this since I'm sure we'll probably forget.