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Partition viewport by tiles, not by pixels
(closes #4297) The previous approach split the viewport up by pixels, but each time the view moved, the pixels would change, so it was not a stable selection of the streetview data, and the markers would fight for position as the user moved around. This approach uses utilTiler to partition the view into stable tiles.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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