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fix: start server with visual studio solution #1593

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Sep 12, 2023
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4 changes: 2 additions & 2 deletions src/game/scheduling/task.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,12 +14,12 @@ class Task {
// DO NOT allocate this class on the stack
Task(std::function<void(void)> &&f, std::string context) :
context(std::move(context)), func(std::move(f)) {
assert(!context.empty() && "Context cannot be empty!");
assert(!this->context.empty() && "Context cannot be empty!");
}

Task(std::function<void(void)> &&f, std::string context, uint32_t delay) :
delay(delay), context(std::move(context)), func(std::move(f)) {
assert(!context.empty() && "Context cannot be empty!");
assert(!this->context.empty() && "Context cannot be empty!");
}

virtual ~Task() = default;
Expand Down