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updated CHANGELOG.md
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orels1 committed Nov 29, 2020
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# Changelog

## [v0.4.4](https://github.com/orels1/UdonToolkit/tree/v0.4.4) (2020-10-07)
## [v0.4.5](https://github.com/orels1/UdonToolkit/tree/v0.4.5) (2020-11-29)

[Full Changelog](https://github.com/orels1/UdonToolkit/compare/v0.4.4...v0.4.5)

Drag & Drop is now implemented as a part of array rendering. You can now drag a bunch of game objects and the proper components will be picked up and put into the relevant fields of your arrays and ListViews.

For List Views it will try to look for the components specified in list view types to populate either or both of the fields.

This release also significantly simplifies the Skybox Adjustment behaviour and fixes a bug with OnValueChange handlers not being passed correct parameters in some cases.

Old `UTTestController` has also been replaced by a `CustomUISample` that now exists inside the demo folder. It should provide an up-to-date example of a fairly complex UI setup

[Full Changelog](https://github.com/orels1/UdonToolkit/compare/v0.4.4...HEAD)
**Implemented enhancements:**

- Add support for Drag & Drop on Arrays and ListViews [\#54](https://github.com/orels1/UdonToolkit/issues/54)

**Closed issues:**

- Remove the `Interact` trigger from UdonBehaviour Event autofill [\#53](https://github.com/orels1/UdonToolkit/issues/53)
- Move the detailed installation instructions to the Readme [\#52](https://github.com/orels1/UdonToolkit/issues/52)

- Fixed Player collision in Area Trigger
- Added backwards compat for old code
## [v0.4.4](https://github.com/orels1/UdonToolkit/tree/v0.4.4) (2020-10-07)

[Full Changelog](https://github.com/orels1/UdonToolkit/compare/v0.4.3...v0.4.4)

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