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In the VRCFeatures module, I think bool isMainView needs to also check whether or not it is rendering in a mirror, otherwise hiding from main view also hides it from the mirror. I'm not 100% certain there isn't some logical reason you had it set up like that though that I'm just not thinking of.

@orels1
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orels1 commented Oct 2, 2025

I thought i literally fixed this recently 🤔 i even have a test scene/world set up for it and all that

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orels1 commented Oct 2, 2025

reading it all again seems like it is correct so I dont get how i got it wrong with all the testing I did 💀
I'll re-confirm and merge

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orels1 commented Oct 2, 2025

yeah confirmed here, i dont get how i missed it 😓

@orels1 orels1 merged commit 0142f4d into orels1:dev Oct 2, 2025
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orels1 commented Oct 2, 2025

Thanks!

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2 participants