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    • A convenient tool to help cleaning and maintaining Unity Projects 🧹✨
      C#
      Do What The F*ck You Want To Public License
      27020Updated Dec 18, 2024Dec 18, 2024
    • Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
      C#
      MIT License
      397030Updated Dec 16, 2024Dec 16, 2024
    • Fork that fixes issues with SplineExtrude
      C#
      Other
      13000Updated Nov 13, 2024Nov 13, 2024
    • A fork to temporarily fix compatibility issues with UGUI 3.0.0+
      C#
      Other
      9000Updated Oct 31, 2024Oct 31, 2024
    • A fork to temporarily fix compatibility issues with UGUI 3.0.0+
      C#
      Other
      4000Updated Sep 13, 2024Sep 13, 2024
    • Changelog generator
      TypeScript
      0000Updated Sep 9, 2024Sep 9, 2024
    • Dependency injection for LeoECS Lite
      C#
      MIT License
      0500Updated Jul 30, 2024Jul 30, 2024
    • Markdown-like syntax for ShaderGraph properties, to make better material inspectors
      C#
      18000Updated Jul 17, 2024Jul 17, 2024
    • Github Action to deploy a game to Steam
      Shell
      MIT License
      65000Updated May 6, 2024May 6, 2024
    • The vector graphics package provides an SVG importer and runtime vector graphics APIs. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      Other
      13000Updated Mar 7, 2024Mar 7, 2024
    • Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
      HLSL
      Do What The F*ck You Want To Public License
      32000Updated Nov 21, 2023Nov 21, 2023
    • C#
      23000Updated Jun 27, 2023Jun 27, 2023
    • C#
      Creative Commons Zero v1.0 Universal
      3000Updated Jun 11, 2023Jun 11, 2023