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<!DOCTYPE html> | ||
<html lang="en"> | ||
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<head> | ||
<title>[GzWeb] Screenshots</title> | ||
<meta charset="utf-8"> | ||
<script src="../gz3d/build/gz3d.js"></script> | ||
<style> | ||
body { | ||
padding: 2em; | ||
font-family: sans; | ||
} | ||
#container { | ||
padding: 2em; | ||
height: 30em; | ||
width: 80%; | ||
margin: auto; | ||
margin-bottom: 2em; | ||
} | ||
.listItem { | ||
width: 10em; | ||
margin: 2em; | ||
text-align: center; | ||
position: relative; | ||
float: left; | ||
} | ||
img { | ||
width: 100%; | ||
} | ||
.downloadText { | ||
visibility:hidden; | ||
position: absolute; | ||
top: 50%; | ||
left: 50%; | ||
transform: translate(-50%, -50%); | ||
color: #424242; | ||
} | ||
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a { | ||
text-decoration: none; | ||
} | ||
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a:hover .downloadText { | ||
visibility:visible; | ||
} | ||
a:hover img { | ||
opacity: 0.5; | ||
} | ||
</style> | ||
</head> | ||
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<body> | ||
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<h2> | ||
Screenshots | ||
</h2> | ||
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<p> | ||
This example shows how to take screenshots of the current camera view, | ||
display them as images and download them as files. | ||
</p> | ||
<button onclick="onScreenshot()" id="add-button">Take screenshot</button> | ||
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<center id="container"> | ||
</center> | ||
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<div id="images"> | ||
</div> | ||
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<script> | ||
if (!Detector.webgl) | ||
Detector.addGetWebGLMessage(); | ||
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var mimeImg = "image/png"; | ||
var mimeDownload = "image/octet-stream"; | ||
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var scene; | ||
var sdfparser; | ||
var ogre2json; | ||
var container; | ||
var imagesDom; | ||
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init(); | ||
animate(); | ||
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// Initialization | ||
function init() | ||
{ | ||
// Initialize objects | ||
var shaders = new GZ3D.Shaders(); | ||
scene = new GZ3D.Scene(shaders); | ||
sdfparser = new GZ3D.SdfParser(scene); | ||
sdfparser.usingFilesUrls = true; | ||
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ogre2json = new GZ3D.Ogre2Json(); | ||
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// Append to dom | ||
container = document.getElementById('container'); | ||
container.appendChild(scene.getDomElement()); | ||
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imagesDom = document.getElementById('images'); | ||
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// Handle window resize | ||
window.addEventListener('resize', onWindowResize, false); | ||
onWindowResize(); | ||
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// Load model - hardcoded to double pendulum for simplicity | ||
var obj = sdfparser.loadSDF( | ||
"https://api.ignitionfuel.org/1.0/openrobotics/models/Double%20pendulum%20with%20base/1/files/model.sdf"); | ||
if (!obj) | ||
{ | ||
alert('Failed to load model'); | ||
return; | ||
} | ||
scene.add(obj); | ||
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animate(); | ||
} | ||
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// Callback when window is resized | ||
function onWindowResize() | ||
{ | ||
scene.setSize(container.clientWidth, container.clientHeight); | ||
} | ||
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// Recursively called animation loop | ||
function animate() | ||
{ | ||
requestAnimationFrame(animate); | ||
scene.render(); | ||
} | ||
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// Take a screenshot and display it in a list below the scene | ||
function onScreenshot() | ||
{ | ||
scene.render(); | ||
var imgDisplay = scene.getDomElement().toDataURL(mimeImg); | ||
var imgDownload = imgDisplay.replace(mimeImg, mimeDownload) | ||
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imagesDom.innerHTML = imagesDom.innerHTML + | ||
'<div class="listItem">' + | ||
'<a href="' + imgDownload + '" download="screenshot.png">' + | ||
'<img src="' + imgDisplay + '"/>' + | ||
'<p class="downloadText">download</p>' + | ||
'</a>' + | ||
'</div>'; | ||
} | ||
</script> | ||
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</body> | ||
</html> |
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