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[ci] Some fixes for Jack new function usage in libremidi #504

[ci] Some fixes for Jack new function usage in libremidi

[ci] Some fixes for Jack new function usage in libremidi #504

Triggered via push July 31, 2023 14:30
Status Failure
Total duration 17m 49s
Artifacts

ossia-unity.yml

on: push
Unity3D (Linux)
59s
Unity3D (Linux)
Unity3D (Win32)
36s
Unity3D (Win32)
upload_release
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4 errors and 4 warnings
Unity3D (Win32)
Process completed with exit code 1.
Unity3D (Linux)
Process completed with exit code 1.
Unity3D (macOS)
Process completed with exit code 1.
Unity3D (iOS)
Process completed with exit code 1.
Unity3D (Win32)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity3D (Linux)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity3D (macOS)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity3D (iOS)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/