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[pipewire] Fix sample rate handling #532

[pipewire] Fix sample rate handling

[pipewire] Fix sample rate handling #532

Triggered via push September 3, 2023 14:42
Status Failure
Total duration 25m 3s
Artifacts

ossia-unity.yml

on: push
Unity3D (Linux)
47s
Unity3D (Linux)
Unity3D (Win32)
47s
Unity3D (Win32)
upload_release
0s
upload_release
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4 errors and 4 warnings
Unity3D (Linux)
Process completed with exit code 1.
Unity3D (Win32)
Process completed with exit code 1.
Unity3D (iOS)
Process completed with exit code 1.
Unity3D (macOS)
Process completed with exit code 1.
Unity3D (Linux)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity3D (Win32)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity3D (iOS)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity3D (macOS)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/