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Don't recreate stackables every move #1765

Don't recreate stackables every move

Don't recreate stackables every move #1765

Triggered via pull request December 19, 2024 23:15
Status Failure
Total duration 1m 58s
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test.yml

on: pull_request
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10 errors and 1 warning
test: src/game.cpp#L1199
‘Item_ptr’ was not declared in this scope; did you mean ‘item_t’?
test: src/game.cpp#L1201
expected ‘;’ before ‘updateItem’
test: src/game.cpp#L1209
‘MAX_ITEM_COUNT’ was not declared in this scope
test: src/game.cpp#L1214
‘updateItem’ was not declared in this scope
test: src/game.cpp#L1215
‘moveItem’ was not declared in this scope; did you mean ‘_moveItem’?
test: src/game.cpp#L1219
‘updateItem’ was not declared in this scope
test: src/game.cpp#L1223
‘moveItem’ was not declared in this scope; did you mean ‘_moveItem’?
test: src/game.cpp#L1234
‘moveItem’ was not declared in this scope; did you mean ‘_moveItem’?
test: src/game.cpp#L1240
no matching function for call to ‘Cylinder::postRemoveNotification(Item*&, Cylinder*&, int32_t&, cylinderlink_t, Player*&)’
test: src/game.cpp#L1243
‘moveItem’ was not declared in this scope; did you mean ‘_moveItem’?
test
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636