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Add some docs
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Jarred-Sumner committed Sep 19, 2024
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197 changes: 197 additions & 0 deletions docs/api/cc.md
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`bun:ffi` has experimental support for compiling and running C from JavaScript with low overhead.

## Usage (cc in `bun:ffi`)

See the [introduction blog post](https://bun.sh/blog/compile-and-run-c-in-js) for more information.

JavaScript:

```ts#hello.js
import { cc } from "bun:ffi";
import source from "./hello.c" with { type: "file" };

const {
symbols: { hello },
} = cc({
source,
symbols: {
hello: {
args: [],
returns: "int",
},
},
});

console.log("What is the answer to the universe?", hello());
```

C source:

```c#hello.c
int hello() {
return 42;
}
```

When you run `hello.js`, it will print:

```sh
$ bun hello.js
What is the answer to the universe? 42
```

Under the hood, `cc` uses [TinyCC](https://bellard.org/tcc/) to compile the C code and then link it with the JavaScript runtime, efficiently converting types in-place.

### Primitive types

The same `FFIType` values in [`dlopen`](/docs/api/ffi) are supported in `cc`.

| `FFIType` | C Type | Aliases |
| ---------- | -------------- | --------------------------- |
| cstring | `char*` | |
| function | `(void*)(*)()` | `fn`, `callback` |
| ptr | `void*` | `pointer`, `void*`, `char*` |
| i8 | `int8_t` | `int8_t` |
| i16 | `int16_t` | `int16_t` |
| i32 | `int32_t` | `int32_t`, `int` |
| i64 | `int64_t` | `int64_t` |
| i64_fast | `int64_t` | |
| u8 | `uint8_t` | `uint8_t` |
| u16 | `uint16_t` | `uint16_t` |
| u32 | `uint32_t` | `uint32_t` |
| u64 | `uint64_t` | `uint64_t` |
| u64_fast | `uint64_t` | |
| f32 | `float` | `float` |
| f64 | `double` | `double` |
| bool | `bool` | |
| char | `char` | |
| napi_env | `napi_env` | |
| napi_value | `napi_value` | |

### Strings, objects, and non-primitive types

To make it easier to work with strings, objects, and other non-primitive types that don't map 1:1 to C types, `cc` supports N-API.

To pass or receive a JavaScript values without any type conversions from a C function, you can use `napi_value`.

You can also pass a `napi_env` to receive the N-API environment used to call the JavaScript function.

#### Returning a C string to JavaScript

For example, if you have a string in C, you can return it to JavaScript like this:

```ts#hello.js
import { cc } from "bun:ffi";
import source from "./hello.c" with { type: "file" };

const {
symbols: { hello },
} = cc({
source,
symbols: {
hello: {
args: ["napi_env"],
returns: "napi_value",
},
},
});

const result = hello();
```

And in C:

```c#hello.c
#include <node/node_api.h>

napi_value hello(napi_env env) {
napi_value result;
napi_create_string_utf8(env, "Hello, Napi!", NAPI_AUTO_LENGTH, &result);
return result;
}
```
You can also use this to return other types like objects and arrays:
```c#hello.c
#include <node/node_api.h>
napi_value hello(napi_env env) {
napi_value result;
napi_create_object(env, &result);
return result;
}
```

### `cc` Reference

#### `library: string[]`

The `library` array is used to specify the libraries that should be linked with the C code.

```ts
type Library = string[];

cc({
source: "hello.c",
library: ["sqlite3"],
});
```

#### `symbols`

The `symbols` object is used to specify the functions and variables that should be exposed to JavaScript.

```ts
type Symbols = {
[key: string]: {
args: FFIType[];
returns: FFIType;
};
};
```

#### `source`

The `source` is a file path to the C code that should be compiled and linked with the JavaScript runtime.

```ts
type Source = string | URL | BunFile;

cc({
source: "hello.c",
symbols: {
hello: {
args: [],
returns: "int",
},
},
});
```

#### `flags: string | string[]`

The `flags` is an optional array of strings that should be passed to the TinyCC compiler.

```ts
type Flags = string | string[];
```

These are flags like `-I` for include directories and `-D` for preprocessor definitions.

#### `defines: Record<string, string>`

The `defines` is an optional object that should be passed to the TinyCC compiler.

```ts
type Defines = Record<string, string>;

cc({
source: "hello.c",
defines: {
"NDEBUG": "1",
},
});
```

These are preprocessor definitions passed to the TinyCC compiler.
42 changes: 22 additions & 20 deletions docs/api/ffi.md
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Use the built-in `bun:ffi` module to efficiently call native libraries from JavaScript. It works with languages that support the C ABI (Zig, Rust, C/C++, C#, Nim, Kotlin, etc).

## Usage (`bun:ffi`)
## dlopen usage (`bun:ffi`)

To print the version number of `sqlite3`:

Expand Down Expand Up @@ -108,25 +108,27 @@ $ zig build-lib add.cpp -dynamic -lc -lc++

The following `FFIType` values are supported.

| `FFIType` | C Type | Aliases |
| --------- | -------------- | --------------------------- |
| cstring | `char*` | |
| function | `(void*)(*)()` | `fn`, `callback` |
| ptr | `void*` | `pointer`, `void*`, `char*` |
| i8 | `int8_t` | `int8_t` |
| i16 | `int16_t` | `int16_t` |
| i32 | `int32_t` | `int32_t`, `int` |
| i64 | `int64_t` | `int64_t` |
| i64_fast | `int64_t` | |
| u8 | `uint8_t` | `uint8_t` |
| u16 | `uint16_t` | `uint16_t` |
| u32 | `uint32_t` | `uint32_t` |
| u64 | `uint64_t` | `uint64_t` |
| u64_fast | `uint64_t` | |
| f32 | `float` | `float` |
| f64 | `double` | `double` |
| bool | `bool` | |
| char | `char` | |
| `FFIType` | C Type | Aliases |
| ---------- | -------------- | --------------------------- |
| cstring | `char*` | |
| function | `(void*)(*)()` | `fn`, `callback` |
| ptr | `void*` | `pointer`, `void*`, `char*` |
| i8 | `int8_t` | `int8_t` |
| i16 | `int16_t` | `int16_t` |
| i32 | `int32_t` | `int32_t`, `int` |
| i64 | `int64_t` | `int64_t` |
| i64_fast | `int64_t` | |
| u8 | `uint8_t` | `uint8_t` |
| u16 | `uint16_t` | `uint16_t` |
| u32 | `uint32_t` | `uint32_t` |
| u64 | `uint64_t` | `uint64_t` |
| u64_fast | `uint64_t` | |
| f32 | `float` | `float` |
| f64 | `double` | `double` |
| bool | `bool` | |
| char | `char` | |
| napi_env | `napi_env` | |
| napi_value | `napi_value` | |

## Strings

Expand Down

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