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1.2.2+c1708ea6a
Darwin 24.2.0 arm64 arm
@splinetool/runtime
<Spline scene="/assets/spline/scene.splinecode" />
bun --bun run build
bun --bun run start
the react-router app should run normally
$ react-router-serve ./build/server/index.js 6665 | vec3 resultColor = mix(mix(vColor, normal, 0.2), vec3(contrastDepth), 0.4); 6666 | gl_FragColor = vec4(resultColor, vColor.r); 6667 | gl_FragColor = vec4(resultColor, vColor.r); 6668 | } 6669 | `,Jx=new Je({vertexShader:gZ,fragmentShader:yZ,uniforms:{depthContrast:{value:1}}});var IL=new rr,DL=new k,$x=class extends nw{constructor(e){super(e);this._pixelRatio=this.getPixelRatio();this.viewportWidth=1;this.viewportHeight=1;this.resolution=new k;this.dummyCamera=new Er;this.sceneTransitionDuration=0;this.sceneTransitionTimeRemaining=-1;this.isXRCopyPassSet=!1;this.clear=(e=!0,r=!0,i=!0)=>{let s=this.getContext(),o=0;e&&(o|=s.COLOR_BUFFER_BIT),r&&(o|=s.DEPTH_BUFFER_BIT),i&&(o|=s.STENCIL_BUFFER_BIT),s.clear(o),s.clearBufferfv(s.COLOR,1,[0,0,0,1])};this.pipeline=new Jm(this,e?.needsDOFResize??!1),this.autoClear=!1;let r=this.setPixelRatio.bind(this),i=this.setSize.bind(this);this.shadowMap.enabled=!0,this.shadowMap.type=qy,this.dummyCamera.matrixAutoUpdate=!1,this.domElement.removeAttribute("data-engine");let s=this.getContext();if(s&&"drawingBufferColorSpace"in s)try{s.drawingBufferColorSpace="display-p3"}catch(o){console.warn(o)}this.setPixelRatio=o=>{this._pixelRatio!==o&&(this._pixelRatio=o,r(o))},th 6670 | `&&(s++,o=0),this.current.start=e,this.current.end=void 0;let[u,h]=mT(this.object,s,o),{AD:d,descender:f}=this.object,p=f+d*.5,{width:m,height:g,depth:y}=this.object.geometry.userData.parameters,x=typeof m=="string"?0:m,v=typeof g=="string"?0:g;this.caretMesh.scale.set(1,this.caretHeight,1),this.caretMesh.position.set(u-x*.5,h+p+v*.5,y),this.hideSelectionMesh(),this.showCaretMesh()}setSelection(e,r){if(this.object===void 0)return;let i=this.object.wrappedText;this.current.start=e,this.current.end=r;let s=[],o=[],a=bZ(i,e,r),{lineHeight:l,AD:c,descender:u}=this.object,h=u+c*.5-l*.5;for(let[x,v,S]of a)if(v!==S){let[w,A]=mT(this.object,x,v),[T,b]=mT(this.object,x,S);A+=h,b+=h,b+=l;let M=s.length/3;s.push(w,A,0),s.push(T,A,0),s.push(T,b,0),s.push(w,b,0),o.push(M+0,M+1,M+2),o.push(M+2,M+3,M+0)}let d=new Ce;d.setIndex(o),d.setAttribute("position",new Te(s,3));let{width:f,height:p,depth:m}=this.object.geometry.userData.parameters,g=typeof f=="string"?0:f,y=typeof p=="string"?0:p;this.selectionMesh.geometry.dispose() SyntaxError: Unexpected token ',' at /app/node_modules/@splinetool/runtime/build/runtime.js:6670:45013 Bun v1.2.2 (Linux arm64) error: script "start" exited with code 1
No response
The text was updated successfully, but these errors were encountered:
interesting, same error here #16941 (comment), except I don't think bun is building for your case.
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What version of Bun is running?
1.2.2+c1708ea6a
What platform is your computer?
Darwin 24.2.0 arm64 arm
What steps can reproduce the bug?
@splinetool/runtime
package<Spline scene="/assets/spline/scene.splinecode" />
bun --bun run build
bun --bun run start
What is the expected behavior?
the react-router app should run normally
What do you see instead?
Additional information
No response
The text was updated successfully, but these errors were encountered: