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perf(codegen): use AsciiChar for statically unknowable characters #6538

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overlookmotel
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@overlookmotel overlookmotel commented Oct 13, 2024

Small optimization. Use AsciiChar (introduced in #6537) for pushing bytes to buffer where the byte values are not statically known.

This also allows removing some unsafe code.

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overlookmotel commented Oct 13, 2024

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codspeed-hq bot commented Oct 13, 2024

CodSpeed Performance Report

Merging #6538 will not alter performance

Comparing 10-13-perf_codegen_use_asciichar_for_statically_unknowable_characters (21226b2) with 10-13-feat_data_structures_introduce_asciichar_ (50e6c68)

Summary

✅ 29 untouched benchmarks

@overlookmotel
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Weird performance effects. I'll look into it.

@overlookmotel overlookmotel force-pushed the 10-13-feat_data_structures_introduce_asciichar_ branch from 8c8c4d2 to 76691be Compare October 13, 2024 22:02
@overlookmotel overlookmotel force-pushed the 10-13-feat_data_structures_introduce_asciichar_ branch from 76691be to dfcc8eb Compare October 13, 2024 22:09
@overlookmotel overlookmotel force-pushed the 10-13-perf_codegen_use_asciichar_for_statically_unknowable_characters branch from 2ba1198 to 75fedc6 Compare October 13, 2024 22:09
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Boshen commented Oct 14, 2024

This is making the code way too complicated, can I reject?

@Boshen Boshen force-pushed the 10-13-feat_data_structures_introduce_asciichar_ branch from dfcc8eb to 50e6c68 Compare October 14, 2024 01:34
@Boshen Boshen force-pushed the 10-13-perf_codegen_use_asciichar_for_statically_unknowable_characters branch from 75fedc6 to 21226b2 Compare October 14, 2024 01:35
@overlookmotel
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This is making the code way too complicated, can I reject?

Yes, I see your point. Too much complexity for not enough gain.

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2 participants