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v1.0.4.4

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@paissaheavyindustries paissaheavyindustries released this 08 May 08:37
· 426 commits to master since this release
7854cd6
  • More control over trigger action scheduling
  • More finegrained logging where you can turn debugging on for specific triggers or actions
  • Special variable _incombat for determining if you are in combat or not
  • Special variable _duration exposing the duration of the current encounter in seconds
  • _ffxivparty can now be accessed by name as well as index number (for ex. ${_ffxivparty[My Name].currenthp})
  • _ffxivparty and _ffxiventity now include inparty property which can be used to check if the player exists and/or is in party
  • Log view features an added clear log button
  • When you update the plugin to a newer version, Triggernometry will auto-backup old configurations for each version in case you want to return to a previous version
  • Minor user interface redesign
  • Alternate method for aura activation, hopefully reducing instances where aura activation steals focus
  • Identifier expressions for image and text auras were not evaluated properly