v1.0.4.4
paissaheavyindustries
released this
08 May 08:37
·
426 commits
to master
since this release
- More control over trigger action scheduling
- More finegrained logging where you can turn debugging on for specific triggers or actions
- Special variable _incombat for determining if you are in combat or not
- Special variable _duration exposing the duration of the current encounter in seconds
- _ffxivparty can now be accessed by name as well as index number (for ex. ${_ffxivparty[My Name].currenthp})
- _ffxivparty and _ffxiventity now include inparty property which can be used to check if the player exists and/or is in party
- Log view features an added clear log button
- When you update the plugin to a newer version, Triggernometry will auto-backup old configurations for each version in case you want to return to a previous version
- Minor user interface redesign
- Alternate method for aura activation, hopefully reducing instances where aura activation steals focus
- Identifier expressions for image and text auras were not evaluated properly