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KCP support #318
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暂时没有支持 KCP 的计划,goword 是什么? |
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一年多过去了,老哥改变新意有计划整KCP没,这玩意游戏行业用的。在UDP上做的封装,ARQ,可靠的UDP。 goword目测一楼说的是goworld框架,https://github.com/xiaonanln/goworld |
现在 KCP 的 Go 实现我看用的最多的是 kcp-go,我大致看了一下这个库是兼容 Go 的标准库 |
rpcx框架提到了一个kcp的问题:https://doc.rpcx.io/part1/transport.html#kcp |
@panjf2000 老大kcp-go有没有计划兼容进来啊。。这个游戏公司痛点能给解决了就完美了 |
@panjf2000 Does the boss kcp-go have any plans to be compatible with it? . It would be perfect if the pain points of this game company can be solved. |
我短期内暂时没时间精力做这个,有业余时间的话我也打算先做一下 TLS 的支持,以及后续的 io_uring 方面的调研。gnet 的重点还是更偏向于解决通用领域的问题,游戏领域能更好地支持我当然很愿意,但是这里还是有优先级, KCP 的优先级低一点。不过可以考虑加到 roadmap 里。如果有熟悉 KCP 的专家想要在 gnet 里实现 KCP 欢迎给我提 PR。 |
I don't have the time or energy to do this in the short term. If I have spare time, I plan to do some TLS support first and follow-up io_uring research. The focus of gnet is still more on solving problems in the general field. Of course I would like to have better support in the game field, but there are still priorities here, and KCP has a lower priority. However, you can consider adding it to roadmap. If there are experts who are familiar with KCP and want to implement KCP in gnet, please send me a PR. |
This issue is marked as stale because it has been open for 30 days with no activity. You should take one of the following actions:
This issue will be automatically closed in 7 days if no further activity occurs. |
基于UDP的没办法, 毕竟没有TCP FIN那些, 只能timeout |
There is no way based on UDP. After all, there is no TCP FIN, so it can only timeout. |
This issue is marked as stale because it has been open for 30 days with no activity. You should take one of the following actions:
This issue will be automatically closed in 7 days if no further activity occurs. |
目前已经有UDP和TCP协议了,但是如果作为游戏框架的话,如果是做类似王者荣耀之类的MOBA游戏或者FPS游戏的话,显然少了一种中间协议,目前我看goword框架是有kcp协议的,我想出了以后,会有更多人使用
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