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Add public API for MonoMod switches configuration #740
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Co-authored-by: pardeike <853584+pardeike@users.noreply.github.com>
Test Results 120 files 120 suites 9m 7s ⏱️ Results for commit 5157511. ♻️ This comment has been updated with latest results. |
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@copilot you used reflection in the harmony code but I think you can simply use their api directly |
Co-authored-by: pardeike <853584+pardeike@users.noreply.github.com>
You're absolutely right! Changed to use Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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| /// <summary>Sets a MonoMod switch value (e.g., "DMDDebug", "DMDDumpTo")</summary> | ||
| /// <param name="name">The switch name</param> | ||
| /// <param name="value">The value to set (bool, string, etc.)</param> | ||
| /// | ||
| public static void SetSwitch(string name, object value) | ||
| => MonoMod.Switches.SetSwitchValue(name, value); |
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Use correct namespace for MonoMod switches
The new wrapper methods reference MonoMod.Switches.*, but the Switches type is declared under MonoMod.Utils in MonoMod.Core. Since Harmony.cs does not import MonoMod.Utils, these calls fail to compile (MonoMod has no direct Switches type). All four methods added in this block will generate the same compile-time error, blocking every build that includes this file.
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Problem
Users needed to configure MonoMod switches (like
DMDDebugandDMDDumpTofor debug assembly dumping) but had to resort to reflection sinceMonoMod.Switchesis internalized in Harmony:This approach is brittle, verbose, and not discoverable through IntelliSense.
Solution
Added a clean public API to the
Harmonyclass with four new static methods:SetSwitch(string name, object value)- Sets a MonoMod switch value (e.g., bool, string)ClearSwitch(string name)- Clears a switch valueTryGetSwitch(string name, out object value)- Retrieves a switch valueTryIsSwitchEnabled(string name, out bool isEnabled)- Checks if a switch is enabledAll methods include XML documentation for IntelliSense support.
Usage
Now users can write clean, discoverable code:
Testing
Added comprehensive test coverage in
TestSwitches.cswith 6 unit tests covering:All tests pass successfully.
Implementation
The implementation uses direct calls to the
MonoMod.SwitchesAPI. Since Harmony merges MonoMod into itself during the build process, the internalMonoMod.Switchesclass is accessible within the same assembly. The methods are simple expression-bodied wrappers (e.g.,=> MonoMod.Switches.SetSwitchValue(name, value)) that provide a clean, performant interface without reflection overhead.Original prompt
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