This project is a not official SDK for Elgato's Stream Deck.
The idea behind was that there are few "files" or projects which want providing an layer for the Stream Deck. But I want to develop some plugins as easy as possible and as fast as possible.
- Automatic setting management (Loading & Saving values in Property Inspector with 2 lines of code)
- Setting image easily via URL
- Drawing management (Canvas)
- HTTP Module (http.get/http.post/... easily instead of fetch)
$ npm install streamdeck-sdk
After that add the script to header of your html files. (i.e. plugin.html
/index.html
and property-inspector.html
)
<script src="node_modules/streamdeck-sdk/dist/StreamDeckSDK.js"></script>
When you downloaded only the StreamDeckSDK.js
you can easily add them, too.
<script src="StreamDeckSDK.js"></script>
Read the steps for the plugin and for the property inspector.
The plugin is easily load via:
<script>
var plugin = new StreamDeckPlugin();
</script>
The property inspector is easily load via:
<script>
var propertyInspector = new StreamDeckPropertyInspector();
</script>
For enabling the property inspector setting management you must add this line to your <script>
:
propertyInspector.enableSettingManager();
Behind the scene it loops all your input
, textarea
and select
elements.
Then it checks for the name
or id
attribute and if it's already set in the settings
of your Stream Deck.
If yes, it automatically set's the value
of your element to the stored value.
On change event it will automatically store the value.
And in case of closing the property inspector there is a listener for the beforeunload
event.
(which sends the settings to the plugin which stores it then automatically)
You can disable the automatic loading and saving for single elements by adding the sdk-ignore
class.
This logic supports also file
inputs.
You can show the file
then in the plugin via instance.setImageURL(instance.settings.myname)
.
This demonstrates how easy you can develop a plugin with property inspector view.
Do not forget to add the StreamDeckSDK.js in plugin and property inspector files as described in Installation!
The plugin shows a number (counter) and on each key press (keyUp) it will count the number plus one. But when we got a new value from property inspector we also want to use this number.
// First we initialize the Stream Deck Plugin
var plugin = new StreamDeckPlugin();
// Then we listen to the initialization process
plugin.on('init', function(event) {
// Each init gives one instance (instance = 1 button on the Stream Deck)
// Instances having an `action` which you can check when you have multiple actions!
// i.e. if (instance.action === 'org.examle.firstaction') { }
var instance = event.detail.instance;
// Then we setting the title of the instance to the counter - else 1
instance.setTitle((+instance.settings.counter) || 1);
// Now we're going to listen for keyUp, so whenever we press the button and release this is called
instance.on('keyUp', function() {
// Lets get the current value and count + 1
var count = ((+instance.settings.counter) || 1) + 1;
// Now lets set the title of our instance to the number
instance.setTitle(count);
// And then lets save the new number
instance.setSetting('counter', count);
});
// We want also to listen for changed settings from the property inspector
instance.on('didReceiveSettings', function() {
// So when property inspector changes the counter value set the title to it
instance.setTitle(instance.settings.counter || 1);
});
});
In the property inspector we add the element with the input to the <body>
.
<div class="sdpi-item">
<div class="sdpi-item-label">Counter Value</div>
<input class="sdpi-item-value" name="counter" />
</div>
And in the <script>
(maybe before closing </body>
) we add our logic.
<script>
var plugin = new StreamDeckPropertyInspector();
plugin.enableSettingManager();
</script>
Et voilà - we created a simple logic which sends the counter value to the plugin which shows it.
And the plugin count it up on each keypress.
The property inspector will also be updated on each keyUp
because it's listening to the setting change event.
Run npm run build
to build the project. The build artifacts will be stored in the dist/
directory.
- Coming May 2020: Toggl
- Coming May 2020: INSTAR Camera Viewer
Feel free to open issues, pull requests or something else.
When you need a plugin feel free to request it via the issues.