Skip to content

patrickdevarney/GameJam2023

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GameJam2023

  • Implementation in Assets/Navigation

Runtime:

  • Click on the plane. If a path exists, the shortest path is calculated. The capsule will cut corners by raycasting to attempt to skip unnecessary vertex visits.
  • Navigation "smoothing" can be toggled on the Player Component for previewing scene gizmos showing the true stair-stepped path navSmoothed

Edit time:

  • The NavManager object in the scene with the NavManager script on it stores the nav data for the scene and calculates paths.
  • The Bake Settings can be modified to adjust the size of the nav grid and the granularity of the grid.
  • The UI buttons control baking the data and running random path tests that are output in the log. image

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages