v0.81b
New Features:
- change loadscreen wallpapers to concept drawings
- Nod microwave tank has a new model
- Reinforcement Coordinator and Transport ship are now selected as support units (similar to how harvesters are not selected)
- Nod Spectre has a new model, is called Specter now and must deploy to fire (it has more range and shoots faster also)
- Allied Chronoharvester has a new model
- GDI Slingshot has a new model
- Blackhand Heavy Flametank has a new model
- Nod Laser Light Tank is now Scorpion, no longer has a turret, is more expensive (nerf), but can hover.
- Mirage Tank has a new model
Balancing:
- China Emp Bomb no longer kills Devastator airships (same as other airships)
- China Supply Depot and Weapons Factory had substantially less HP than comparable buildings, these are now in line with similar buildings (buff)
- China loses the free Bulldozer with every Command Center. This seems like a nerf, but actually Bulldozers are much less necessary since most games are played without limit build radius. The important point here is that these Bulldozers count towards the 7 buildings are built instantly limit, so this should be a buff in most games.
- SSM Multi Launcher spawns less missiles and costs more now
Bug Fixes:
- All China units are now unable to attack when emp disabled
- Listening Outpost was buildable in different upgraded versions
- Control groups were "1 off", so ctrl+1 assigned group 0, this is fixed
- Clicking manage content in the menu no longer crashs the game