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Should now be a stable API.

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@payne911 payne911 released this 19 Oct 18:11
· 138 commits to master since this release
  • Introduced a new behavior-flag: middleCancel determines if releasing a click from within the inner-radius will trigger the extended selection or the defaultIndex selection.
  • ChildRegion is now referred to as Slice throughout the API.
  • Style variables now have shorter names that resemble the ButtonStyle naming.
  • setDefaultIndex now changes the selectedIndex if it isn't a valid index.
  • The complementary callbacks (highlight and hover) are now regrouped within PieMenuCallbacks.
  • Integrated rotations: scene2d's rotateBy() method is now supported.
  • radius has been renamed to minRadius since it is now a suggested radius for the minimal radius value. In case setFillParent(true) or other size-changing methods are used (Table's fill, for example), the widget will now expand as a scene2d user would expect it to.
  • innerRadius now designates a percentage of the radius, instead of an amount of pixels.
  • Fixed the flicker resulting from hovering out of a contained Actor.
  • selectedColor now used by default if no downColor was set: this is to prevent a flicker when clicking.
  • Fixed a few Animated constructors.
  • The ShapeDrawer is now instantiated internally.
  • The default rules used by ShapeDrawer to determine the amount of sides to draw is now internally overridden with an improved algorithm.
  • Added an example for adding Keyboard-Key-Mapping (selection through keyboard) on a PieMenu.