Note: This library is at a moderately early stage - functionality is quite solid, but the V2 protocol implementation needs documentation and tests.
v1.0.0 breaks the API for subscriptions - all subscription targets now just embed common.SubscriptionProvider, see the documentation for those methods below.
You may find binaries for a trivial CLI application that allows querying and controlling your LIFX devices under releases.
Alternatively, if you have Go installed, you may install the lifx
command from
source like so:
go get -u github.com/pdf/golifx/cmd/lifx
The lifx
command will be available at ${GOPATH}/bin/lifx
-- import "github.com/pdf/golifx"
Package golifx provides a simple Go interface to the LIFX LAN protocol.
Based on the protocol documentation available at: http://lan.developer.lifx.com/
Also included in cmd/lifx is a small CLI utility that allows interacting with your LIFX devices on the LAN.
In various parts of this package you may find references to a Device or a Light. The LIFX protocol makes room for future non-light devices by making a light a superset of a device, so a Light is a Device, but a Device is not necessarily a Light. At this stage, LIFX only produces lights though, so they are the only type of device you will interact with.
const (
// VERSION of this library
VERSION = "1.0.4"
)
func SetLogger(logger common.Logger)
SetLogger allows assigning a custom levelled logger that conforms to the common.Logger interface. To capture logs generated during client creation, this should be called before creating a Client. Defaults to common.StubLogger, which does no logging at all.
type Client struct {
common.SubscriptionProvider
sync.RWMutex
}
Client provides a simple interface for interacting with LIFX devices. Client can not be instantiated manually or it will not function - always use NewClient() to obtain a Client instance.
func NewClient(p common.Protocol) (*Client, error)
NewClient returns a pointer to a new Client and any error that occurred initializing the client, using the protocol p. It also kicks off a discovery run.
func (c *Client) Close() error
Close signals the termination of this client, and cleans up resources
func (c *Client) GetDeviceByID(id uint64) (common.Device, error)
GetDeviceByID looks up a device by its id
and returns a common.Device. May
return a common.ErrNotFound error if the lookup times out without finding the
device.
func (c *Client) GetDeviceByLabel(label string) (common.Device, error)
GetDeviceByLabel looks up a device by its label
and returns a common.Device.
May return a common.ErrNotFound error if the lookup times out without finding
the device.
func (c *Client) GetDevices() (devices []common.Device, err error)
GetDevices returns a slice of all devices known to the client, or common.ErrNotFound if no devices are currently known.
func (c *Client) GetGroupByID(id string) (common.Group, error)
GetGroupByID looks up a group by its id
and returns a common.Group. May return
a common.ErrNotFound error if the lookup times out without finding the group.
func (c *Client) GetGroupByLabel(label string) (common.Group, error)
GetGroupByLabel looks up a group by its label
and returns a common.Group. May
return a common.ErrNotFound error if the lookup times out without finding the
group.
func (c *Client) GetGroups() (groups []common.Group, err error)
GetGroups returns a slice of all groups known to the client, or common.ErrNotFound if no groups are currently known.
func (c *Client) GetLightByID(id uint64) (light common.Light, err error)
GetLightByID looks up a light by its id
and returns a common.Light. May return
a common.ErrNotFound error if the lookup times out without finding the light, or
common.ErrDeviceInvalidType if the device exists but is not a light.
func (c *Client) GetLightByLabel(label string) (common.Light, error)
GetLightByLabel looks up a light by its label
and returns a common.Light. May
return a common.ErrNotFound error if the lookup times out without finding the
light, or common.ErrDeviceInvalidType if the device exists but is not a light.
func (c *Client) GetLights() (lights []common.Light, err error)
GetLights returns a slice of all lights known to the client, or common.ErrNotFound if no lights are currently known.
func (c *Client) GetLocationByID(id string) (common.Location, error)
GetLocationByID looks up a location by its id
and returns a common.Location.
May return a common.ErrNotFound error if the lookup times out without finding
the location.
func (c *Client) GetLocationByLabel(label string) (common.Location, error)
GetLocationByLabel looks up a location by its label
and returns a
common.Location. May return a common.ErrNotFound error if the lookup times out
without finding the location.
func (c *Client) GetLocations() (locations []common.Location, err error)
GetLocations returns a slice of all locations known to the client, or common.ErrNotFound if no locations are currently known.
func (c *Client) GetRetryInterval() *time.Duration
GetRetryInterval returns the currently configured retry interval for operations on this client
func (c *Client) GetTimeout() *time.Duration
GetTimeout returns the currently configured timeout period for operations on this client
func (c *Client) SetColor(color common.Color, duration time.Duration) error
SetColor broadcasts a request to change the color of all devices on the network.
func (c *Client) SetDiscoveryInterval(interval time.Duration) error
SetDiscoveryInterval causes the client to discover devices and state every interval. You should set this to a non-zero value for any long-running process, otherwise devices will only be discovered once.
func (c *Client) SetPower(state bool) error
SetPower broadcasts a request to change the power state of all devices on the network. A state of true requests power on, and a state of false requests power off.
func (c *Client) SetPowerDuration(state bool, duration time.Duration) error
SetPowerDuration broadcasts a request to change the power state of all devices on the network, transitioning over the specified duration. A state of true requests power on, and a state of false requests power off. Not all device types support transitioning, so if you wish to change the state of all device types, you should use SetPower instead.
func (c *Client) SetRetryInterval(retryInterval time.Duration)
SetRetryInterval sets the retry interval for operations on this client. If a timeout has been set, and the retry interval exceeds the timeout, the retry interval will be set to half the timeout
func (c *Client) SetTimeout(timeout time.Duration)
SetTimeout sets the time that client operations wait for results before returning an error. The special value of 0 may be set to disable timeouts, and all operations will wait indefinitely, but this is not recommended.
-- import "github.com/pdf/golifx/common"
Package common contains common elements for the golifx client and protocols
const (
// DefaultTimeout is the default duration after which operations time out
DefaultTimeout = 2 * time.Second
// DefaultRetryInterval is the default interval at which operations are
// retried
DefaultRetryInterval = 100 * time.Millisecond
)
var (
// ErrNotFound not found
ErrNotFound = errors.New(`Not found`)
// ErrProtocol protocol error
ErrProtocol = errors.New(`Protocol error`)
// ErrDuplicate already exists
ErrDuplicate = errors.New(`Already exists`)
// ErrInvalidArgument invalid argument
ErrInvalidArgument = errors.New(`Invalid argument`)
// ErrClosed connection closed
ErrClosed = errors.New(`Connection closed`)
// ErrTimeout timed out
ErrTimeout = errors.New(`Timed out`)
// ErrDeviceInvalidType invalid device type
ErrDeviceInvalidType = errors.New(`Invalid device type`)
// ErrUnsupported operation is not supported
ErrUnsupported = errors.New(`Operation not supported`)
)
func ColorEqual(a, b Color) bool
ColorEqual tests whether two Colors are equal
func SetLogger(logger Logger)
SetLogger wraps the supplied logger with a logPrefixer to denote golifx logs
type Client interface {
GetTimeout() *time.Duration
GetRetryInterval() *time.Duration
}
Client defines the interface required by protocols
type Color struct {
Hue uint16 `json:"hue"` // range 0 to 65535
Saturation uint16 `json:"saturation"` // range 0 to 65535
Brightness uint16 `json:"brightness"` // range 0 to 65535
Kelvin uint16 `json:"kelvin"` // range 2500° (warm) to 9000° (cool)
}
Color is used to represent the color and color temperature of a light. The color is represented as a 48-bit HSB (Hue, Saturation, Brightness) value. The color temperature is represented in K (Kelvin) and is used to adjust the warmness / coolness of a white light, which is most obvious when saturation is close zero.
func AverageColor(colors ...Color) (color Color)
AverageColor returns the average of the provided colors
type Device interface {
// Returns the ID for the device
ID() uint64
// GetLabel gets the label for the device
GetLabel() (string, error)
// SetLabel sets the label for the device
SetLabel(label string) error
// GetPower requests the current power state of the device, true for on,
// false for off
GetPower() (bool, error)
// CachedPower returns the last known power state of the device, true for
// on, false for off
CachedPower() bool
// SetPower sets the power state of the device, true for on, false for off
SetPower(state bool) error
// GetFirmwareVersion returns the firmware version of the device
GetFirmwareVersion() (string, error)
// CachedFirmwareVersion returns the last known firmware version of the
// device
CachedFirmwareVersion() string
// GetProductName returns the product name of the device
GetProductName() (string, error)
// Device is a SubscriptionTarget
SubscriptionTarget
}
Device represents a generic LIFX device
type ErrNotImplemented struct {
Method string
}
ErrNotImplemented not implemented
func (e *ErrNotImplemented) Error() string
Error satisfies the error interface
type EventExpiredDevice struct {
Device Device
}
EventExpiredDevice is emitted by a Client or Group when a Device is no longer known
type EventExpiredGroup struct {
Group Group
}
EventExpiredGroup is emitted by a Client or Group when a Group is no longer known
type EventExpiredLocation struct {
Location Location
}
EventExpiredLocation is emitted by a Client or Group when a Location is no longer known
type EventNewDevice struct {
Device Device
}
EventNewDevice is emitted by a Client or Group when it discovers a new Device
type EventNewGroup struct {
Group Group
}
EventNewGroup is emitted by a Client when it discovers a new Group
type EventNewLocation struct {
Location Location
}
EventNewLocation is emitted by a Client when it discovers a new Location
type EventUpdateColor struct {
Color Color
}
EventUpdateColor is emitted by a Light or Group when its Color is updated
type EventUpdateLabel struct {
Label string
}
EventUpdateLabel is emitted by a Device or Group when its label is updated
type EventUpdatePower struct {
Power bool
}
EventUpdatePower is emitted by a Device or Group when its power state is updated
type Group interface {
// ID returns a base64 encoding of the device ID
ID() string
// Label returns the label for the group
GetLabel() string
// Devices returns the devices in the group
Devices() []Device
// Lights returns the lights in the group
Lights() []Light
// Returns the power state of the group, true if any members are on, false
// if all members off. Returns error on communication errors.
GetPower() (bool, error)
// Returns the average color of lights in the group. Returns error on
// communication error.
GetColor() (Color, error)
// SetColor requests a change of color for all devices in the group that
// support color changes, transitioning over the specified duration
SetColor(color Color, duration time.Duration) error
// SetPower sets the power of devices in the group that support power
// changes, state is true for on, false for off.
SetPower(state bool) error
// SetPowerDuration sets the power of devices in the group that support
// power changes, transitioning over the speficied duration, state is true
// for on, false for off.
SetPowerDuration(state bool, duration time.Duration) error
// Device is a SubscriptionTarget
SubscriptionTarget
}
Group represents a group of LIFX devices
type Light interface {
// SetColor changes the color of the light, transitioning over the specified
// duration
SetColor(color Color, duration time.Duration) error
// GetColor requests the current color of the light
GetColor() (Color, error)
// CachedColor returns the last known color of the light
CachedColor() Color
// SetPowerDuration sets the power of the light, transitioning over the
// speficied duration, state is true for on, false for off.
SetPowerDuration(state bool, duration time.Duration) error
// Light is a superset of the Device interface
Device
}
Light represents a LIFX light device
type Location interface {
// Location is a group
Group
}
Location represents a locality-based group of LIFX devices
type Logger interface {
// Debugf handles debug level messages
Debugf(format string, args ...interface{})
// Infof handles info level messages
Infof(format string, args ...interface{})
// Warnf handles warn level messages
Warnf(format string, args ...interface{})
// Errorf handles error level messages
Errorf(format string, args ...interface{})
// Fatalf handles fatal level messages, and must exit the application
Fatalf(format string, args ...interface{})
// Panicf handles debug level messages, and must panic the application
Panicf(format string, args ...interface{})
}
Logger represents a minimal levelled logger
var (
// Log holds the global logger used by golifx, can be set via SetLogger() in
// the golifx package
Log Logger
)
type Protocol interface {
SubscriptionTarget
// GetLocations returns a slice of all locations known to the protocol, or
// ErrNotFound if no locations are currently known.
GetLocations() (locations []Location, err error)
// GetLocation looks up a location by its `id`
GetLocation(id string) (Location, error)
// GetGroups returns a slice of all groups known to the protocol, or
// ErrNotFound if no locations are currently known.
GetGroups() (locations []Group, err error)
// GetGroup looks up a group by its `id`
GetGroup(id string) (Group, error)
// GetDevices returns a slice of all devices known to the protocol, or
// ErrNotFound if no devices are currently known.
GetDevices() (devices []Device, err error)
// GetDevice looks up a device by its `id`
GetDevice(id uint64) (Device, error)
// Discover initiates device discovery, this may be a noop in some future
// protocol versions. This is called immediately when the client connects
// to the protocol
Discover() error
// SetTimeout attaches the client timeout to the protocol
SetTimeout(timeout *time.Duration)
// SetRetryInterval attaches the client retry interval to the protocol
SetRetryInterval(retryInterval *time.Duration)
// Close closes the protocol driver, no further communication with the
// protocol is possible
Close() error
// SetPower sets the power state globally, on all devices
SetPower(state bool) error
// SetPowerDuration sets the power state globally, on all lights, over the
// specified duration
SetPowerDuration(state bool, duration time.Duration) error
// SetColor changes the color globally, on all lights, over the specified
// duration
SetColor(color Color, duration time.Duration) error
}
Protocol defines the interface between the Client and a protocol implementation
type StubLogger struct{}
StubLogger satisfies the Logger interface, and simply does nothing with received messages
func (l *StubLogger) Debugf(format string, args ...interface{})
Debugf handles debug level messages
func (l *StubLogger) Errorf(format string, args ...interface{})
Errorf handles error level messages
func (l *StubLogger) Fatalf(format string, args ...interface{})
Fatalf handles fatal level messages, exits the application
func (l *StubLogger) Infof(format string, args ...interface{})
Infof handles info level messages
func (l *StubLogger) Panicf(format string, args ...interface{})
Panicf handles debug level messages, and panics the application
func (l *StubLogger) Warnf(format string, args ...interface{})
Warnf handles warn level messages
type Subscription struct {
sync.Mutex
}
Subscription exposes an event channel for consumers, and attaches to a SubscriptionTarget, that will feed it with events
func (s *Subscription) Close() error
Close cleans up resources and notifies the provider that the subscription should no longer be used. It is important to close subscriptions when you are done with them to avoid blocking operations.
func (s *Subscription) Events() <-chan interface{}
Events returns a chan reader for reading events published to this subscription
type SubscriptionProvider struct {
sync.RWMutex
}
SubscriptionProvider provides an embedable subscription factory
func (s *SubscriptionProvider) Close() (err error)
Close all subscriptions
func (s *SubscriptionProvider) Notify(event interface{})
Notify sends the provided event to all subscribers
func (s *SubscriptionProvider) Subscribe() *Subscription
Subscribe returns a new Subscription for this provider
type SubscriptionTarget interface {
Subscribe() *Subscription
Notify(event interface{})
}
SubscriptionTarget generally embeds a SubscriptionProvider