- Godot 4.2.1 .NET version
- https://dotnet.microsoft.com/en-us/download for the SDK (8.0 minimum)
- Patched GodotSharp DLLs (godotengine/godot#78513 (comment))
- https://github.com/godotengine/godot/files/14024043/4.2.1.zip
- Backup editor before copying DLLs
- Copy patched DLLs into {editor path}/GodotSharp/
- https://docs.godotengine.org/en/stable/community/asset_library/using_assetlib.html
- https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html
- https://godotengine.org/article/multiplayer-in-godot-4-0-scene-replication/
- Easiest way to test networking is by exporting and running from a terminal
- Enable Debug -> Visible * to see colliders and nav details