Salvation Space Simulation Game
This game was created for the 2013 Christian Game Dev Speedgame challenge. The theme was "Salvation", so I made a game about a ship named Salvation that is given to you by your uncle who warns you that the star in your system is going to implode and destroy all but the outer-most planets. You have a limited time to make it outside the danger zone and pick up as many passengers as you can along the way.
This game was built with:
- Microsoft Dev Studio
- XCode
- Coffee
Using the following libraries:
- Ogre 3D
- MyGUI
- OIS
- SFML (openal, libsndfile)
Content created with:
- Planet Creator
- Spacescape
- Blender3D
- Photoshop
Blog post about this project up at: http://petrocket.blogspot.com/2013/08/christian-game-dev-speedgame-2013.html