-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add pointer areas also when adding touch areas (object creator nodes) #70
Labels
Comments
zepumph
added a commit
that referenced
this issue
Apr 11, 2023
zepumph
added a commit
to phetsims/counting-common
that referenced
this issue
Apr 11, 2023
chrisklus
pushed a commit
that referenced
this issue
Apr 12, 2023
chrisklus
added a commit
to phetsims/number-play
that referenced
this issue
Apr 12, 2023
chrisklus
pushed a commit
to phetsims/counting-common
that referenced
this issue
Apr 12, 2023
chrisklus
added a commit
to phetsims/number-play
that referenced
this issue
Apr 12, 2023
Patches applied above |
17 tasks
For QA: Mouse areas were dilated to match the touch areas, please make sure this doesn't cause any undo problems, and also enjoy the better user experience when pulling out non-card counting objects! Feel free to close if all is good. |
Looks good in rc.2. Closing. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Here we see that touch areas are looking really nice, but there aren't expanded pointer areas. Can we add that for a bit of a usability boost?
For both of these:
The text was updated successfully, but these errors were encountered: