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Hardly working
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Hardly working
  • DONTNOD Entertainment
  • Paris, France

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@LabAstek @LabKoala

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  1. kengine Public

    Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

    C++ 609 32

  2. reflection Public

    A simple, stand-alone, header-only and easily pluggable reflection system for C++.

    C++ 6

  3. putils Public

    Phisko's C++ Utilities

    C++ 43 10

  4. koverlay Public

    Simple and extensible overlay system using ImGui and the Kengine.

    C++ 19

  5. kreogl Public

    A simple OpenGL renderer, aimed to get any game project up and running with simple but satisfying graphics.

    C++

0 contributions in the last year

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March 2025

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