Open Brush is a 3d vr/ar painting app for Vive, Tango and Iphones
It's still in beta stages, but is coming a long nicly and there is a clear path to shipping this to prodction for the fall.
Check some videos here. https://www.youtube.com/watch?v=c9VckGHj8uQ https://www.youtube.com/watch?v=bMpBnJkgIkg
Installation instructions: Tango and Vive should build by just switching to the required platform and running.
IOS: make sure to enable application uses itunes file sharing in xcode to allow for obj exporting.
ToDo: Fix openvr switching to vr supported mode constantly. Add in transform Scalling Add in project saving/loading Daydream/gearvr versions. Updated UI/scene files clean up. Multiplayer connections.
Here are links to the prior projects I was able to build off of. Many thanks to the people who are pushing the open vr scene forward.
Fuseman - Tilt Brush MVP https://www.youtube.com/watch?v=eMJATZI0A7c
Leap Motion - Cylinder Brush https://developer.leapmotion.com/libraries/493
Judah4 - Color Picker https://github.com/judah4/HSV-Color-Picker-Unity
Wacki - Input Module http://wacki.me/blog/2016/06/vr-gui-input-module-for-unity-htc-vive/
Defaxer - Vertex Color Standard Shader http://forum.unity3d.com/threads/standard-shader-with-vertex-colors.316529/
The MIT License (MIT)
Copyright (c) Andrew Nakas 2016
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