This is a tool for designing block placement in Minecraft. (for Java Edition) It displays a 3D space as a three-way section to assist in the placement of blocks.The designed blocks are placed on the Minecraft space via a remote console (RCON).
- Minecraft Java Edition 1.19 or newer
- Windows 10/11
- .NET6.0
Download the latest version of the zip file from the release page and unzip it to any folder. https://github.com/pierre3/Mine2DDesigner/releases
Run the Mine2DDesigner.exe located in the unzipped folder.
- Click the "New" button on the toolbar to open the project creation dialog.
Item | Description |
---|---|
Name | Input the name of the project |
Width | Specify the number of blocks in the X direction |
Depth | Specify the number of blocks in the Z direction |
Height | Specify the number of blocks in the Y direction |
- Click the "OK" button to create a block area with the specified size.
Select the block you want to use in the block list by clicking on it.
Double-clicking on a block will open the block selection dialog and allow you to change the block displayed in the block list.
Note Currently, only cubic blocks are supported. Half-size and stair blocks are not supported.
The block placement editor consists of three frames.
- Frame1: Cross-section viewed from above (Y-axis direction)
- Frame2: Cross-section viewed from the side (Z-axis direction)
- Frame3: Cross-section viewed from the front (X-axis direction)
- The intersection of the horizontal and vertical guidelines (blue double lines) is the current cursor position. The cursor in each frame all points to the same block position.
- The frame with the orange border is the active frame.
Block placement operations are done using the keyboard.
Key | Function |
---|---|
→ | Move the cursor to the right on the active frame |
← | Move the cursor to the left on the active frame |
↑ | Move the cursor up on the active frame |
↓ | Move the cursor down on the active frame |
Page Up | Move the cross-section of the active frame forward |
Page Down | Move the cross-section of the active frame backward |
Space | Place a block at the cursor position. You can place blocks continuously by moving the cursor while holding down the space key |
Z | Zoom in on the active frame's image |
X | Zoom out on the active frame's image |
Tab | Change the active frame |
0-9 | Switch the block to be placed. Numbers 0-9 are assigned in order from the left of the block list. |
F1 | Starts figure mode in rectangular mode, or changes to rectangular mode. |
F2 | Starts figure mode in rectangular surface mode, or changes to rectangular surface mode. |
F3 | Starts figure mode in ellipsoid mode, or changes to ellipsoid mode. |
F4 | Starts figure mode in ellipsoid surface mode, or changes to ellipsoid surface mode. |
Enter | Fix the figure mode area. |
Escape | Cancel figure mode. |
It is possible to place blocks on simple shapes such as cubes and ellipsoids.
Figure mode | Key | Description |
---|---|---|
Rectangular mode | F1 | Fill the interior of the specified rectangle with the specified block. |
Rectangular surface mode | F2 | Place blocks on the surface of the specified rectangle. |
Ellipsoid mode | F3 | Fill the interior of the ellipsoid inscribed within the specified rectangle with the specified block. |
Ellipsoid surface mode | F4 | Place blocks on the surface of the ellipsoid inscribed within the specified rectangle. |
To place blocks in simple shapes like a cube or an ellipsoid, follow these steps:
- Move the cursor to the starting point of the area to be specified.
- Press F1-F4 to start the figure mode.
- Move the cursor to the end point of the area to be specified. (At this time, the rectangular area will be filled and displayed.)
- Press Enter to confirm the area. (At this point, the blocks are not yet placed.)
- You can now move the cursor to see where the blocks will be placed.
- Press Space to place the blocks. The blocks placed will be the one selected in the block list.
Note Before pressing the Space key to place the blocks, you can:
- Press Escape to exit the figure mode.
- Press F1-F4 to change the type of shape to be placed.
- Click the "Rcon Settings" button on the toolbar to open the settings dialog.
Item | Description |
---|---|
Server | Input the Rcon server name |
Port | Input the Rcon port number |
Password | Input the Rcon password |
- Click the "OK" button to close the dialog after inputting the values.
- Click the "Send Blocks" button on the toolbar to open the settings dialog.
Item | Description |
---|---|
Start Pos. | Specify the coordinates to start placing blocks |
Get Player Location | Retrieve the current location of the player specified in "Player ID" |
Player ID | Specify the name of the player to retrieve the current location of |
Replace Air Blocks | If checked, replaces unset areas with air blocks |
Send Blocks | Executes the block placement command |
Save the current state to a file.
- Size of the block area
- Placed blocks
- State of the block list
Click the "Save as" button on the toolbar to open the "Save As" dialog.
When you click the "Save" button on the toolbar, it will save over an existing file.
Open a file and restore the saved state.When you click the "Open" button on the toolbar, it will open the "Open File" dialog.