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Release 0.45.20
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pirxpilot committed Jun 14, 2019
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31 changes: 31 additions & 0 deletions CHANGELOG.md
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0.45.20 / 2019-06-13
====================

* include tile weight (file size) in tile debug text (#7963)
* Cache hillshade textures based on texture size, not tile size. Fixes #7690 -- hillshade layers leak GPU memory.
* Use 1px border for DEM backfilling (#7683)
* only align raster sources to pixel grid when map is idle to prevent shaking (#7426)
* Fix symbol rendering under opaque fill layers (#7612)
* Drop v suffix from `Uniform*` names
* Fix line drawing
* Cache gl property
* Break cyclic dependency between Program and ProgramConfiguration
* Set GL program state inside Program#draw
* Inline drawLineTile and hoist loop invariant code
* Inline Uniforms class
* Check for most commonly divergent matrix indices first
* Perf improvements: initalize location in uniform binding constructor, initialize bindings in program constructor
* Maintain ownership of binder uniforms on Programs
* Introduce state management for uniform bindings
* Optimize and simplify tile retention logic (#6995)
* simplify and optimize getting visible coords
* add raster-resampling raster paint property (#6411)
* Explicitly set stencil mode (disabled) in heatmap texture copy
* Remove use of gl.lineWidth
* fix zero-width line rendering (#6772)
* clean .gitignore
* remove .github directory
* remove bench directory
* remove debug directory
* Avoid unnecessary image decode. (#7550)

0.45.19 / 2019-04-24
====================

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "@pirxpilot/mapbox-gl",
"description": "A WebGL interactive maps library",
"version": "0.45.19",
"version": "0.45.20",
"main": "src/index.js",
"license": "BSD-3-Clause",
"repository": "pirxpilot/mapbox-gl-js",
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