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Instead of the camera being rotated the meshes should be rotated instead
The text was updated successfully, but these errors were encountered:
Merge pull request #34 from ruijin/master
c33af60
Some bugfix for curvature and add ability to rotate object, issue #22
Merge pull request #35 from pixelperfect3/dev
f301c6e
Merging Ruijin's fix for issue #22 (rotate object not camera)
Merge pull request #36 from pixelperfect3/dev
aea2234
Ruijin got it working, but still needs minor fixes
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Instead of the camera being rotated the meshes should be rotated instead
The text was updated successfully, but these errors were encountered: