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Should rotate the mesh not the camera #22

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pixelperfect3 opened this issue Mar 26, 2012 · 1 comment
Open

Should rotate the mesh not the camera #22

pixelperfect3 opened this issue Mar 26, 2012 · 1 comment

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@pixelperfect3
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Instead of the camera being rotated the meshes should be rotated instead

pixelperfect3 added a commit that referenced this issue Apr 1, 2012
Some bugfix for curvature and add ability to rotate object, issue #22
pixelperfect3 added a commit that referenced this issue Apr 6, 2012
Merging Ruijin's fix for issue #22 (rotate object not camera)
pixelperfect3 added a commit that referenced this issue Apr 6, 2012
Merging Ruijin's fix for issue #22 (rotate object not camera)
@pixelperfect3
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Ruijin got it working, but still needs minor fixes

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