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[1.0] Fix rim lighting #851

Merged
merged 3 commits into from
Nov 4, 2021
Merged

[1.0] Fix rim lighting #851

merged 3 commits into from
Nov 4, 2021

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0b5vr
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@0b5vr 0b5vr commented Nov 2, 2021

  • Beginning from Three.js r133, it utilizes SRGB8_ALPHA8 textures instead of inline conversions. This PR supports the behavior.
  • MatCap was not working as "MatCap", this PR should fix the behavior.

@0b5vr 0b5vr added bug Something isn't working VRM 1.0 labels Nov 2, 2021
@0b5vr 0b5vr added this to the VRM 1.0 milestone Nov 2, 2021
@0b5vr 0b5vr self-assigned this Nov 2, 2021
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0b5vr commented Nov 4, 2021

Confirmed that it's working between r126-r133, merging

@0b5vr 0b5vr merged commit 56d3dcb into 1.0 Nov 4, 2021
@0b5vr 0b5vr deleted the fix-rim-lighting branch November 4, 2021 06:33
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