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v3.1.0: SpringBone Extended Collider

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@0b5vr 0b5vr released this 07 Aug 08:06
· 166 commits to dev since this release

v3.0.0...v3.1.0
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This version supports VRMC_springBone_extended_collider that adds supports of inside colliders and plane colliders to the existing spring bone system.

For end developers: You don't have to change your implementation to support the new extended collider extension. The spring bone module inside the three-vrm will automatically load the new colliders!


✨ New features

  • #1448, #1461: Support VRMC_springBone_extended_collider

📄 Docs

  • #1455: Fix humanoidAnimation example (reported by @DENNKA)
  • #1458: Fix WebGPU example code, sameBoneCounts -> experimentalSameBoneCounts
  • #1459: Update README WebGPU examples