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Create cmake-multi-platform.yml #17

Create cmake-multi-platform.yml

Create cmake-multi-platform.yml #17

name: Build
on:
pull_request:
branches: [main, dev ]
push:
branches: [main, dev ]
workflow_dispatch:
jobs:
build-linux-clang:
name: Linux (Clang)
runs-on: ubuntu-latest
timeout-minutes: 4
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt update
sudo apt-get install mesa-utils libglu1-mesa-dev freeglut3-dev mesa-common-dev libglfw3-dev
- name: Configure
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
build-macos-clang:
name: macOS (arm64|x86_64)
runs-on: macos-latest
timeout-minutes: 4
env:
BUILD_TYPE: Release
CMAKE_OSX_ARCHITECTURES: x86_64;arm64
steps:
- uses: actions/checkout@v4
- name: Configure
run: cmake -G Xcode -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/toolchain/ios.toolchain.cmake -DPLATFORM=MAC_UNIVERSAL -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -S ${{ github.workspace }}/src
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
build-windows-mingw:
name: Windows (MSYS2)
runs-on: windows-latest
timeout-minutes: 4
env:
BUILD_TYPE: Release
steps:
- uses: actions/checkout@v4
- name: Set up MinGW
uses: msys2/setup-msys2@v2
- name: Configure
run: cmake -G "MinGW Makefiles" -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build Win shared x64 library
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}