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.github/workflows/deploy.yml → .github/workflows/build-deploy-website.yml
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name: Release Multi Platform | ||
on: | ||
push: | ||
tags: | ||
- 'v*' | ||
workflow_dispatch: | ||
|
||
jobs: | ||
build-linux-clang: | ||
name: Linux (Clang) | ||
runs-on: ubuntu-latest | ||
timeout-minutes: 15 | ||
env: | ||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | ||
BUILD_TYPE: Release | ||
steps: | ||
- uses: actions/checkout@v4 | ||
- name: Install dependencies | ||
run: | | ||
sudo apt update | ||
sudo apt-get install mesa-utils libglu1-mesa-dev freeglut3-dev mesa-common-dev libglfw3-dev | ||
- name: Configure | ||
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | ||
- name: Build | ||
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | ||
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||
- name: Create Release | ||
id: create_release | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
tag_name: ${{ github.ref }} | ||
release_name: ${{ github.ref }} | ||
draft: false | ||
prerelease: false | ||
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||
- name: Create zip | ||
run: zip -r gpupixel_linux_amd64.zip ${{github.workspace}}/output | ||
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||
- name: Upload library | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: ./gpupixel_linux_amd64.zip | ||
asset_name: gpupixel_linux_amd64.zip | ||
asset_content_type: application/gzip | ||
|
||
build-macos-clang: | ||
name: macOS (Universal) | ||
runs-on: macos-latest | ||
timeout-minutes: 15 | ||
env: | ||
BUILD_TYPE: Release | ||
CMAKE_OSX_ARCHITECTURES: x86_64;arm64 | ||
steps: | ||
- uses: actions/checkout@v4 | ||
|
||
- name: Configure | ||
run: cmake -G Xcode -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/toolchain/ios.toolchain.cmake -DPLATFORM=MAC_UNIVERSAL -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -S ${{ github.workspace }}/src | ||
- name: Build | ||
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | ||
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||
build-ios-clang: | ||
name: iOS (Arm64) | ||
runs-on: macos-latest | ||
timeout-minutes: 15 | ||
env: | ||
BUILD_TYPE: Release | ||
CMAKE_OSX_ARCHITECTURES: x86_64;arm64 | ||
steps: | ||
- uses: actions/checkout@v4 | ||
|
||
- name: Configure | ||
run: cmake -G Xcode -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/toolchain/ios.toolchain.cmake -DPLATFORM=OS64 -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -S ${{ github.workspace }}/src | ||
- name: Build | ||
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | ||
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||
build-windows-mingw: | ||
name: Windows (MSYS2) | ||
runs-on: windows-latest | ||
timeout-minutes: 15 | ||
env: | ||
BUILD_TYPE: Release | ||
steps: | ||
- uses: actions/checkout@v4 | ||
|
||
- name: Set up MinGW | ||
uses: msys2/setup-msys2@v2 | ||
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||
- name: Configure | ||
run: cmake -G "MinGW Makefiles" -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | ||
- name: Build Win shared x64 library | ||
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | ||
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||
build-android-gradle: | ||
name: Android (Arm64-v8a) | ||
runs-on: ubuntu-latest | ||
timeout-minutes: 15 | ||
env: | ||
BUILD_TYPE: Release | ||
steps: | ||
- uses: actions/checkout@v4 | ||
- name: set up JDK 11 | ||
uses: actions/setup-java@v3 | ||
with: | ||
java-version: '11' | ||
distribution: 'temurin' | ||
cache: gradle | ||
|
||
- name: Grant execute permission for gradlew | ||
working-directory: src/android/java | ||
run: chmod +x gradlew | ||
- name: Build with Gradle | ||
working-directory: src/android/java | ||
run: ./gradlew assemble | ||
|
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