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[VERSION] v0.170.0-dev
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daredevildave committed Jul 22, 2015
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# PlayCanvas Engine Changes

### 0.169.15
* [FIX] Skip loading material cubemap faces in correct case: (physical AND not-prefiltered)

### 0.169.14
* [FIX] Corrently initialize specularity in GLSL
* [FIX] Shader generation should include normal if prefiltered cubemap is used
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