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Exposed GraphicsDevice.maxSamples (#7086)
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Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
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mvaligursky and Martin Valigursky authored Nov 4, 2024
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8 changes: 8 additions & 0 deletions src/platform/graphics/graphics-device.js
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Expand Up @@ -177,6 +177,14 @@ class GraphicsDevice extends EventHandler {
*/
samples;

/**
* The maximum supported number of hardware anti-aliasing samples.
*
* @readonly
* @type {number}
*/
maxSamples = 1;

/**
* True if the main framebuffer contains stencil attachment.
*
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